replace sampler arrays with constant sampler elements
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@ -93,7 +93,6 @@ public:
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HashMap<StringName, String> custom_samplers;
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ShaderLanguage::TextureFilter default_filter;
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ShaderLanguage::TextureRepeat default_repeat;
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String sampler_array_name;
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int base_texture_binding_index = 0;
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int texture_layout_set = 0;
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String base_uniform_string;
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