Fix AnimationPlayer to use StringName instead of String
Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
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@ -206,7 +206,7 @@ class AnimationPlayerEditor : public VBoxContainer {
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void _list_changed();
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void _animation_finished(const String &p_name);
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void _current_animation_changed(const String &p_name);
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void _current_animation_changed(const StringName &p_name);
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void _update_animation();
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void _update_player();
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void _set_controls_disabled(bool p_disabled);
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