Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const
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@ -29,6 +29,7 @@
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/**************************************************************************/
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#include "audio_stream_player.h"
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#include "audio_stream_player.compat.inc"
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#include "scene/audio/audio_stream_player_internal.h"
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#include "servers/audio/audio_stream.h"
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@ -126,7 +127,7 @@ void AudioStreamPlayer::set_autoplay(bool p_enable) {
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internal->autoplay = p_enable;
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}
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bool AudioStreamPlayer::is_autoplay_enabled() {
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bool AudioStreamPlayer::is_autoplay_enabled() const {
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return internal->autoplay;
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}
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