Environment: Refactor code for readability + more
- Makes all boolean setters/getters consistent. - Fixes bug where `glow_hdr_bleed_scale` was not used. - Split CameraEffects to their own source file. - Reorder all Environment method and properties declarations, definitions and bindings to be consistent with each other and with the order of property bindings. - Bind missing enum values added with SDFGI. - Remove unused SDFGI enhance_ssr boolean. - Sync doc changes after SDFGI merge and other misc changes.
This commit is contained in:
@ -142,13 +142,21 @@
|
||||
Notification received from the OS when an update of the Input Method Engine occurs (e.g. change of IME cursor position or composition string).
|
||||
Specific to the macOS platform.
|
||||
</constant>
|
||||
<constant name="NOTIFICATION_APP_RESUMED" value="2014">
|
||||
Notification received from the OS when the app is resumed.
|
||||
<constant name="NOTIFICATION_APPLICATION_RESUMED" value="2014">
|
||||
Notification received from the OS when the application is resumed.
|
||||
Specific to the Android platform.
|
||||
</constant>
|
||||
<constant name="NOTIFICATION_APP_PAUSED" value="2015">
|
||||
Notification received from the OS when the app is paused.
|
||||
<constant name="NOTIFICATION_APPLICATION_PAUSED" value="2015">
|
||||
Notification received from the OS when the application is paused.
|
||||
Specific to the Android platform.
|
||||
</constant>
|
||||
<constant name="NOTIFICATION_APPLICATION_FOCUS_IN" value="2016">
|
||||
Notification received from the OS when the application is focused, i.e. when changing the focus from the OS desktop or a thirdparty application to any open window of the Godot instance.
|
||||
Implemented on desktop platforms.
|
||||
</constant>
|
||||
<constant name="NOTIFICATION_APPLICATION_FOCUS_OUT" value="2017">
|
||||
Notification received from the OS when the application is defocused, i.e. when changing the focus from any open window of the Godot instance to the OS desktop or a thirdparty application.
|
||||
Implemented on desktop platforms.
|
||||
</constant>
|
||||
</constants>
|
||||
</class>
|
||||
|
||||
Reference in New Issue
Block a user