Register editor classes normally, rather than via ClassDB::set_current_api()

This commit is contained in:
David Snopek
2025-03-13 15:03:36 -05:00
parent 701505eb4f
commit 393465ce92
6 changed files with 31 additions and 66 deletions

View File

@ -32,40 +32,31 @@
#include "audio_stream_mp3.h"
#ifdef TOOLS_ENABLED
#include "resource_importer_mp3.h"
#endif
#ifdef TOOLS_ENABLED
#include "core/config/engine.h"
#include "editor/editor_node.h"
#include "resource_importer_mp3.h"
static void _editor_init() {
Ref<ResourceImporterMP3> mp3_import;
mp3_import.instantiate();
ResourceFormatImporter::get_singleton()->add_importer(mp3_import);
}
#endif
void initialize_minimp3_module(ModuleInitializationLevel p_level) {
if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
return;
if (p_level == MODULE_INITIALIZATION_LEVEL_SCENE) {
GDREGISTER_CLASS(AudioStreamMP3);
}
#ifdef TOOLS_ENABLED
if (Engine::get_singleton()->is_editor_hint()) {
Ref<ResourceImporterMP3> mp3_import;
mp3_import.instantiate();
ResourceFormatImporter::get_singleton()->add_importer(mp3_import);
if (p_level == MODULE_INITIALIZATION_LEVEL_EDITOR) {
GDREGISTER_CLASS(ResourceImporterMP3);
EditorNode::add_init_callback(_editor_init);
}
ClassDB::APIType prev_api = ClassDB::get_current_api();
ClassDB::set_current_api(ClassDB::API_EDITOR);
// Required to document import options in the class reference.
GDREGISTER_CLASS(ResourceImporterMP3);
ClassDB::set_current_api(prev_api);
#endif
GDREGISTER_CLASS(AudioStreamMP3);
}
void uninitialize_minimp3_module(ModuleInitializationLevel p_level) {
if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
return;
}
}