Set C# 7 as LangVersion for GodotTools and Godot API projects

This will make it harder for someone to accidentally commit code that requires a newer version.
This commit is contained in:
Ignacio Etcheverry
2019-08-25 15:49:51 +02:00
parent 360d0bb6a3
commit 3af8bd071e
6 changed files with 6 additions and 0 deletions

View File

@ -9,6 +9,7 @@
<AssemblyName>GodotTools.ProjectEditor</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<BaseIntermediateOutputPath>obj</BaseIntermediateOutputPath>
<LangVersion>7</LangVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>