clang-format: Disable alignment of operands, too unreliable
Sets `AlignOperands` to `DontAlign`. `clang-format` developers seem to mostly care about space-based indentation and every other version of clang-format breaks the bad mismatch of tabs and spaces that it seems to use for operand alignment. So it's better without, so that it respects our two-tabs `ContinuationIndentWidth`.
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@ -73,13 +73,13 @@ class LightmapperRD : public Lightmapper {
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bool operator==(const Vertex &p_vtx) const {
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return (position[0] == p_vtx.position[0]) &&
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(position[1] == p_vtx.position[1]) &&
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(position[2] == p_vtx.position[2]) &&
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(uv[0] == p_vtx.uv[0]) &&
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(uv[1] == p_vtx.uv[1]) &&
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(normal_xy[0] == p_vtx.normal_xy[0]) &&
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(normal_xy[1] == p_vtx.normal_xy[1]) &&
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(normal_z == p_vtx.normal_z);
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(position[1] == p_vtx.position[1]) &&
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(position[2] == p_vtx.position[2]) &&
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(uv[0] == p_vtx.uv[0]) &&
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(uv[1] == p_vtx.uv[1]) &&
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(normal_xy[0] == p_vtx.normal_xy[0]) &&
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(normal_xy[1] == p_vtx.normal_xy[1]) &&
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(normal_z == p_vtx.normal_z);
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}
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};
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