Merge pull request #106398 from akien-mga/d3d12ma-silence-warnings

D3D12: Silence `-Wmaybe-uninitialized` warning in D3D12MemAlloc
This commit is contained in:
Rémi Verschelde
2025-06-05 17:24:42 +02:00

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@ -28,6 +28,14 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "rendering_context_driver_d3d12.h"
// Wrapper needed to set the required rpcndr version for MinGW compatibility.
// Since we're compiling thirdparty code in a Godot SCons environment with
// warnings enabled, we also need to silence them manually.
#include "rendering_device_driver_d3d12.h" // For __REQUIRED_RPCNDR_H_VERSION__.
GODOT_GCC_WARNING_PUSH_AND_IGNORE("-Wmaybe-uninitialized")
#include <D3D12MemAlloc.cpp>
GODOT_GCC_WARNING_POP