Implement Buffer Device Address for Rendering Device Vulkan and DirectX12

This commit is contained in:
thimenesup
2024-12-05 18:32:45 +01:00
committed by clayjohn
parent b3a44e8d51
commit 3d92f406b2
13 changed files with 168 additions and 14 deletions

View File

@ -905,6 +905,11 @@ void RenderingDeviceDriverD3D12::buffer_unmap(BufferID p_buffer) {
buf_info->resource->Unmap(0, &VOID_RANGE);
}
uint64_t RenderingDeviceDriverD3D12::buffer_get_device_address(BufferID p_buffer) {
const BufferInfo *buf_info = (const BufferInfo *)p_buffer.id;
return buf_info->resource->GetGPUVirtualAddress();
}
/*****************/
/**** TEXTURE ****/
/*****************/
@ -6271,6 +6276,8 @@ bool RenderingDeviceDriverD3D12::has_feature(Features p_feature) {
return vrs_capabilities.ss_image_supported;
case SUPPORTS_FRAGMENT_SHADER_WITH_ONLY_SIDE_EFFECTS:
return true;
case SUPPORTS_BUFFER_DEVICE_ADDRESS:
return true;
default:
return false;
}

View File

@ -284,6 +284,7 @@ public:
virtual uint64_t buffer_get_allocation_size(BufferID p_buffer) override final;
virtual uint8_t *buffer_map(BufferID p_buffer) override final;
virtual void buffer_unmap(BufferID p_buffer) override final;
virtual uint64_t buffer_get_device_address(BufferID p_buffer) override final;
/*****************/
/**** TEXTURE ****/

View File

@ -105,6 +105,7 @@ public:
virtual uint64_t buffer_get_allocation_size(BufferID p_buffer) override final;
virtual uint8_t *buffer_map(BufferID p_buffer) override final;
virtual void buffer_unmap(BufferID p_buffer) override final;
virtual uint64_t buffer_get_device_address(BufferID p_buffer) override final;
#pragma mark - Texture

View File

@ -159,6 +159,15 @@ void RenderingDeviceDriverMetal::buffer_unmap(BufferID p_buffer) {
// Nothing to do.
}
uint64_t RenderingDeviceDriverMetal::buffer_get_device_address(BufferID p_buffer) {
if (@available(iOS 16.0, macOS 13.0, *)) {
id<MTLBuffer> obj = rid::get(p_buffer);
return obj.gpuAddress;
} else {
return 0;
}
}
#pragma mark - Texture
#pragma mark - Format Conversions
@ -4026,6 +4035,8 @@ bool RenderingDeviceDriverMetal::has_feature(Features p_feature) {
return false;
case SUPPORTS_FRAGMENT_SHADER_WITH_ONLY_SIDE_EFFECTS:
return true;
case SUPPORTS_BUFFER_DEVICE_ADDRESS:
return false;
case SUPPORTS_METALFX_SPATIAL:
return device_properties->features.metal_fx_spatial;
case SUPPORTS_METALFX_TEMPORAL:

View File

@ -513,6 +513,7 @@ Error RenderingDeviceDriverVulkan::_initialize_device_extensions() {
_register_requested_device_extension(VK_EXT_PIPELINE_CREATION_CACHE_CONTROL_EXTENSION_NAME, false);
_register_requested_device_extension(VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME, false);
_register_requested_device_extension(VK_EXT_ASTC_DECODE_MODE_EXTENSION_NAME, false);
_register_requested_device_extension(VK_KHR_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME, false);
if (Engine::get_singleton()->is_generate_spirv_debug_info_enabled()) {
_register_requested_device_extension(VK_KHR_SHADER_NON_SEMANTIC_INFO_EXTENSION_NAME, true);
@ -730,6 +731,7 @@ Error RenderingDeviceDriverVulkan::_check_device_capabilities() {
void *next_features = nullptr;
VkPhysicalDeviceVulkan12Features device_features_vk_1_2 = {};
VkPhysicalDeviceShaderFloat16Int8FeaturesKHR shader_features = {};
VkPhysicalDeviceBufferDeviceAddressFeaturesKHR buffer_device_address_features = {};
VkPhysicalDeviceFragmentShadingRateFeaturesKHR vrs_features = {};
VkPhysicalDevice16BitStorageFeaturesKHR storage_feature = {};
VkPhysicalDeviceMultiviewFeatures multiview_features = {};
@ -740,10 +742,17 @@ Error RenderingDeviceDriverVulkan::_check_device_capabilities() {
device_features_vk_1_2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES;
device_features_vk_1_2.pNext = next_features;
next_features = &device_features_vk_1_2;
} else if (enabled_device_extension_names.has(VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME)) {
shader_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR;
shader_features.pNext = next_features;
next_features = &shader_features;
} else {
if (enabled_device_extension_names.has(VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME)) {
shader_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR;
shader_features.pNext = next_features;
next_features = &shader_features;
}
if (enabled_device_extension_names.has(VK_KHR_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME)) {
buffer_device_address_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_KHR;
buffer_device_address_features.pNext = next_features;
next_features = &buffer_device_address_features;
}
}
if (enabled_device_extension_names.has(VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME)) {
@ -783,11 +792,17 @@ Error RenderingDeviceDriverVulkan::_check_device_capabilities() {
shader_capabilities.shader_float16_is_supported = device_features_vk_1_2.shaderFloat16;
shader_capabilities.shader_int8_is_supported = device_features_vk_1_2.shaderInt8;
}
if (enabled_device_extension_names.has(VK_KHR_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME)) {
buffer_device_address_support = device_features_vk_1_2.bufferDeviceAddress;
}
} else {
if (enabled_device_extension_names.has(VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME)) {
shader_capabilities.shader_float16_is_supported = shader_features.shaderFloat16;
shader_capabilities.shader_int8_is_supported = shader_features.shaderInt8;
}
if (enabled_device_extension_names.has(VK_KHR_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME)) {
buffer_device_address_support = buffer_device_address_features.bufferDeviceAddress;
}
}
if (enabled_device_extension_names.has(VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME)) {
@ -971,6 +986,14 @@ Error RenderingDeviceDriverVulkan::_initialize_device(const LocalVector<VkDevice
shader_features.shaderInt8 = shader_capabilities.shader_int8_is_supported;
create_info_next = &shader_features;
VkPhysicalDeviceBufferDeviceAddressFeaturesKHR buffer_device_address_features = {};
if (buffer_device_address_support) {
buffer_device_address_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_KHR;
buffer_device_address_features.pNext = create_info_next;
buffer_device_address_features.bufferDeviceAddress = buffer_device_address_support;
create_info_next = &buffer_device_address_features;
}
VkPhysicalDeviceFragmentShadingRateFeaturesKHR vrs_features = {};
if (vrs_capabilities.pipeline_vrs_supported || vrs_capabilities.primitive_vrs_supported || vrs_capabilities.attachment_vrs_supported) {
vrs_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_FEATURES_KHR;
@ -1112,6 +1135,9 @@ Error RenderingDeviceDriverVulkan::_initialize_allocator() {
if (use_1_3_features) {
allocator_info.flags |= VMA_ALLOCATOR_CREATE_KHR_MAINTENANCE5_BIT;
}
if (buffer_device_address_support) {
allocator_info.flags |= VMA_ALLOCATOR_CREATE_BUFFER_DEVICE_ADDRESS_BIT;
}
VkResult err = vmaCreateAllocator(&allocator_info, &allocator);
ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "vmaCreateAllocator failed with error " + itos(err) + ".");
@ -1487,6 +1513,7 @@ static_assert(ENUM_MEMBERS_EQUAL(RDD::BUFFER_USAGE_STORAGE_BIT, VK_BUFFER_USAGE_
static_assert(ENUM_MEMBERS_EQUAL(RDD::BUFFER_USAGE_INDEX_BIT, VK_BUFFER_USAGE_INDEX_BUFFER_BIT));
static_assert(ENUM_MEMBERS_EQUAL(RDD::BUFFER_USAGE_VERTEX_BIT, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT));
static_assert(ENUM_MEMBERS_EQUAL(RDD::BUFFER_USAGE_INDIRECT_BIT, VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT));
static_assert(ENUM_MEMBERS_EQUAL(RDD::BUFFER_USAGE_DEVICE_ADDRESS_BIT, VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT));
RDD::BufferID RenderingDeviceDriverVulkan::buffer_create(uint64_t p_size, BitField<BufferUsageBits> p_usage, MemoryAllocationType p_allocation_type) {
VkBufferCreateInfo create_info = {};
@ -1588,6 +1615,15 @@ void RenderingDeviceDriverVulkan::buffer_unmap(BufferID p_buffer) {
vmaUnmapMemory(allocator, buf_info->allocation.handle);
}
uint64_t RenderingDeviceDriverVulkan::buffer_get_device_address(BufferID p_buffer) {
const BufferInfo *buf_info = (const BufferInfo *)p_buffer.id;
VkBufferDeviceAddressInfo address_info = {};
address_info.sType = VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO;
address_info.pNext = nullptr;
address_info.buffer = buf_info->vk_buffer;
return vkGetBufferDeviceAddress(vk_device, &address_info);
}
/*****************/
/**** TEXTURE ****/
/*****************/
@ -5874,6 +5910,8 @@ bool RenderingDeviceDriverVulkan::has_feature(Features p_feature) {
return vrs_capabilities.attachment_vrs_supported && physical_device_features.shaderStorageImageExtendedFormats;
case SUPPORTS_FRAGMENT_SHADER_WITH_ONLY_SIDE_EFFECTS:
return true;
case SUPPORTS_BUFFER_DEVICE_ADDRESS:
return buffer_device_address_support;
default:
return false;
}

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@ -138,6 +138,7 @@ class RenderingDeviceDriverVulkan : public RenderingDeviceDriver {
VRSCapabilities vrs_capabilities;
ShaderCapabilities shader_capabilities;
StorageBufferCapabilities storage_buffer_capabilities;
bool buffer_device_address_support = false;
bool pipeline_cache_control_support = false;
bool device_fault_support = false;
#if defined(VK_TRACK_DEVICE_MEMORY)
@ -204,6 +205,7 @@ public:
virtual uint64_t buffer_get_allocation_size(BufferID p_buffer) override final;
virtual uint8_t *buffer_map(BufferID p_buffer) override final;
virtual void buffer_unmap(BufferID p_buffer) override final;
virtual uint64_t buffer_get_device_address(BufferID p_buffer) override final;
/*****************/
/**** TEXTURE ****/