Add functions for getting name and font style from dynamic and bitmap fonts.
Add font selection toolbar editor plugin.
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@ -130,6 +130,7 @@ private:
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bool middle_mouse_paste_enabled = true;
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Ref<Texture2D> right_icon;
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bool flat = false;
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struct Selection {
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int begin = 0;
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@ -332,6 +333,9 @@ public:
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void set_right_icon(const Ref<Texture2D> &p_icon);
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Ref<Texture2D> get_right_icon();
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void set_flat(bool p_enabled);
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bool is_flat() const;
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virtual bool is_text_field() const override;
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void show_virtual_keyboard();
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