Rename remaining WinRT references to UWP
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2
thirdparty/README.md
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2
thirdparty/README.md
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@ -14,7 +14,7 @@ Files extracted from upstream source:
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- LICENSE file
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Important: Some files have been modified by Godot developers so that they work
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for all platforms (especially WinRT). Check the diff with the 1.3.13 tarball
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for all platforms (especially UWP). Check the diff with the 1.3.13 tarball
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before the next update.
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4
thirdparty/openssl/uwp.cpp
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4
thirdparty/openssl/uwp.cpp
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@ -1,7 +1,7 @@
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/* Snippets extracted from https://github.com/Microsoft/openssl/blob/ec7e430e06e4e3ac87c183dee33cb216814cf980/ms/winrt.cpp
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* Adapted for Godot definitions
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*/
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/* winrt.cpp
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/* uwp.cpp
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* Copyright 2014 Microsoft Corporation
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* C++/CX Entropy/shims for Windows Phone/Windows Store platform
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* written by Alejandro Jimenez Martinez
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@ -144,7 +144,7 @@ extern "C"
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{
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return 0;
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}
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int winrt_GetTickCount(void)
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int uwp_GetTickCount(void)
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{
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LARGE_INTEGER t;
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return(int) (QueryPerformanceCounter(&t) ? t.QuadPart : 0);
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