Use Core/Scene stringnames consistently

This commit is contained in:
kobewi
2024-05-13 16:56:03 +02:00
parent de196227e1
commit 413c11357d
214 changed files with 650 additions and 765 deletions

View File

@ -1622,7 +1622,7 @@ ConnectionsDock::ConnectionsDock() {
connect_dialog->connect("connected", callable_mp(this, &ConnectionsDock::_make_or_edit_connection));
tree->connect("item_selected", callable_mp(this, &ConnectionsDock::_tree_item_selected));
tree->connect("item_activated", callable_mp(this, &ConnectionsDock::_tree_item_activated));
tree->connect("gui_input", callable_mp(this, &ConnectionsDock::_tree_gui_input));
tree->connect(SceneStringName(gui_input), callable_mp(this, &ConnectionsDock::_tree_gui_input));
add_theme_constant_override("separation", 3 * EDSCALE);
}