Use Core/Scene stringnames consistently
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@ -32,6 +32,7 @@
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#include "editor/editor_node.h"
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#include "editor/editor_settings.h"
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#include "editor/editor_string_names.h"
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#include "editor/editor_undo_redo_manager.h"
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#include "editor/gui/editor_validation_panel.h"
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#include "editor/project_settings_editor.h"
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@ -202,7 +203,7 @@ void GroupsEditor::_update_tree() {
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TreeItem *local_root = tree->create_item(root);
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local_root->set_text(0, TTR("Scene Groups"));
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local_root->set_icon(0, get_editor_theme_icon(SNAME("PackedScene")));
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local_root->set_custom_bg_color(0, get_theme_color(SNAME("prop_subsection"), SNAME("Editor")));
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local_root->set_custom_bg_color(0, get_theme_color(SNAME("prop_subsection"), EditorStringName(Editor)));
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local_root->set_selectable(0, false);
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List<StringName> scene_keys;
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@ -239,7 +240,7 @@ void GroupsEditor::_update_tree() {
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TreeItem *global_root = tree->create_item(root);
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global_root->set_text(0, TTR("Global Groups"));
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global_root->set_icon(0, get_editor_theme_icon(SNAME("Environment")));
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global_root->set_custom_bg_color(0, get_theme_color(SNAME("prop_subsection"), SNAME("Editor")));
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global_root->set_custom_bg_color(0, get_theme_color(SNAME("prop_subsection"), EditorStringName(Editor)));
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global_root->set_selectable(0, false);
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for (const StringName &E : keys) {
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@ -853,7 +854,7 @@ GroupsEditor::GroupsEditor() {
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tree->set_select_mode(Tree::SelectMode::SELECT_SINGLE);
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tree->connect("button_clicked", callable_mp(this, &GroupsEditor::_modify_group));
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tree->connect("item_mouse_selected", callable_mp(this, &GroupsEditor::_item_mouse_selected));
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tree->connect("gui_input", callable_mp(this, &GroupsEditor::_groups_gui_input));
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tree->connect(SceneStringName(gui_input), callable_mp(this, &GroupsEditor::_groups_gui_input));
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add_child(tree);
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menu = memnew(PopupMenu);
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