Use Core/Scene stringnames consistently

This commit is contained in:
kobewi
2024-05-13 16:56:03 +02:00
parent de196227e1
commit 413c11357d
214 changed files with 650 additions and 765 deletions

View File

@ -35,7 +35,6 @@
#include "core/config/project_settings.h"
#include "scene/animation/animation_player.h"
#include "scene/resources/animation.h"
#include "scene/scene_string_names.h"
#include "servers/audio/audio_stream.h"
#ifndef _3D_DISABLED
@ -301,7 +300,7 @@ Error AnimationMixer::add_animation_library(const StringName &p_name, const Ref<
ald.library->connect(SNAME("animation_added"), callable_mp(this, &AnimationMixer::_animation_added).bind(p_name));
ald.library->connect(SNAME("animation_removed"), callable_mp(this, &AnimationMixer::_animation_removed).bind(p_name));
ald.library->connect(SNAME("animation_renamed"), callable_mp(this, &AnimationMixer::_animation_renamed).bind(p_name));
ald.library->connect(SNAME("animation_changed"), callable_mp(this, &AnimationMixer::_animation_changed));
ald.library->connect(SceneStringName(animation_changed), callable_mp(this, &AnimationMixer::_animation_changed));
_animation_set_cache_update();
@ -325,7 +324,7 @@ void AnimationMixer::remove_animation_library(const StringName &p_name) {
animation_libraries[at_pos].library->disconnect(SNAME("animation_added"), callable_mp(this, &AnimationMixer::_animation_added));
animation_libraries[at_pos].library->disconnect(SNAME("animation_removed"), callable_mp(this, &AnimationMixer::_animation_removed));
animation_libraries[at_pos].library->disconnect(SNAME("animation_renamed"), callable_mp(this, &AnimationMixer::_animation_renamed));
animation_libraries[at_pos].library->disconnect(SNAME("animation_changed"), callable_mp(this, &AnimationMixer::_animation_changed));
animation_libraries[at_pos].library->disconnect(SceneStringName(animation_changed), callable_mp(this, &AnimationMixer::_animation_changed));
animation_libraries.remove_at(at_pos);
_animation_set_cache_update();