From 41ce0e60040b3287ccedc808dfa9d7283d4af60d Mon Sep 17 00:00:00 2001 From: Sean Date: Thu, 27 Mar 2025 22:49:58 -0400 Subject: [PATCH] fix create root node dialog to follow preferred node name casing --- editor/scene_tree_dock.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index c45213cdc4c..cbba0a61d50 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -1526,6 +1526,10 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { add_root_node(new_node); + if (GLOBAL_GET("editor/naming/node_name_casing").operator int() != NAME_CASING_PASCAL_CASE) { + new_node->set_name(Node::adjust_name_casing(new_node->get_name())); + } + EditorNode::get_singleton()->edit_node(new_node); editor_selection->clear(); editor_selection->add_node(new_node);