Add a LightmapProbe gizmo size editor setting
- Decrease default size of LightmapProbe gizmos to make smaller-scale scenes with dense probes easier to edit.
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@ -518,6 +518,9 @@
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<member name="editors/3d_gizmos/gizmo_settings/bone_shape" type="int" setter="" getter="">
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The shape of [Skeleton3D] bone gizmos in the 3D editor. [b]Wire[/b] is a thin line, while [b]Octahedron[/b] is a set of lines that represent a thicker hollow line pointing in a specific direction (similar to most 3D animation software).
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</member>
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<member name="editors/3d_gizmos/gizmo_settings/lightmap_gi_probe_size" type="float" setter="" getter="">
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Size of probe gizmos displayed when editing [LightmapGI] and [LightmapProbe] nodes. Setting this to [code]0.0[/code] will hide the probe spheres of [LightmapGI] and wireframes of [LightmapProbe] nodes, but will keep the wireframes linking probes from [LightmapGI] and billboard icons from [LightmapProbe] intact.
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</member>
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<member name="editors/3d_gizmos/gizmo_settings/path3d_tilt_disk_size" type="float" setter="" getter="">
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Size of the disk gizmo displayed when editing [Path3D]'s tilt handles.
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</member>
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