Fixed typo in array.xml (countrary to contrary) Godot Engine Issue #91521 and Docs issue # 11452

This commit is contained in:
Mitchell Davis
2025-11-12 22:13:06 -06:00
parent e6aa06d3de
commit 455bb2a4ed

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@ -498,7 +498,7 @@
<return type="int" />
<description>
Returns a hashed 32-bit integer value representing the array and its contents.
[b]Note:[/b] Arrays with equal hash values are [i]not[/i] guaranteed to be the same, as a result of hash collisions. On the countrary, arrays with different hash values are guaranteed to be different.
[b]Note:[/b] Arrays with equal hash values are [i]not[/i] guaranteed to be the same, as a result of hash collisions. On the contrary, arrays with different hash values are guaranteed to be different.
</description>
</method>
<method name="insert">