Allow comparing equality between builtin types and null

This commit is contained in:
George Marques
2021-09-17 12:22:48 -03:00
parent b334560f05
commit 455e142d37
42 changed files with 1165 additions and 7 deletions

View File

@ -83,6 +83,11 @@
The up axis (+Y) points as close to the [code]up[/code] vector as possible while staying perpendicular to the forward axis. The resulting transform is orthonormalized. The existing rotation, scale, and skew information from the original transform is discarded. The [code]target[/code] and [code]up[/code] vectors cannot be zero, cannot be parallel to each other, and are defined in global/parent space.
</description>
</method>
<method name="operator !=" qualifiers="operator">
<return type="bool" />
<description>
</description>
</method>
<method name="operator !=" qualifiers="operator">
<return type="bool" />
<argument index="0" name="right" type="Transform3D" />
@ -127,6 +132,11 @@
This operator multiplies all components of the [Transform3D], including the origin vector, which scales it uniformly.
</description>
</method>
<method name="operator ==" qualifiers="operator">
<return type="bool" />
<description>
</description>
</method>
<method name="operator ==" qualifiers="operator">
<return type="bool" />
<argument index="0" name="right" type="Transform3D" />