Add _resource_changed() helper method to EditorResourcePicker
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@ -86,6 +86,7 @@ class EditorResourcePicker : public HBoxContainer {
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void _update_resource_preview(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, ObjectID p_obj);
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void _resource_selected();
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void _resource_changed();
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void _file_selected(const String &p_path);
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void _resource_saved(Object *p_resource);
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