Merge pull request #97498 from TheSofox/remotetransform3d-globalrotate

[4.4] Fix `RemoteTransform3D` to always use global rotation if `use_global_coordinates` is true
This commit is contained in:
Rémi Verschelde
2025-03-18 14:05:35 +01:00
committed by GitHub

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@ -68,7 +68,7 @@ void RemoteTransform3D::_update_remote() {
Transform3D our_trans = get_global_transform();
if (update_remote_rotation) {
n->set_rotation(our_trans.basis.get_euler_normalized(EulerOrder(n->get_rotation_order())));
n->set_global_rotation(our_trans.basis.get_euler_normalized(EulerOrder(n->get_rotation_order())));
}
if (update_remote_scale) {