Merge pull request #97498 from TheSofox/remotetransform3d-globalrotate
[4.4] Fix `RemoteTransform3D` to always use global rotation if `use_global_coordinates` is true
This commit is contained in:
@ -68,7 +68,7 @@ void RemoteTransform3D::_update_remote() {
|
||||
Transform3D our_trans = get_global_transform();
|
||||
|
||||
if (update_remote_rotation) {
|
||||
n->set_rotation(our_trans.basis.get_euler_normalized(EulerOrder(n->get_rotation_order())));
|
||||
n->set_global_rotation(our_trans.basis.get_euler_normalized(EulerOrder(n->get_rotation_order())));
|
||||
}
|
||||
|
||||
if (update_remote_scale) {
|
||||
|
||||
Reference in New Issue
Block a user