Merge pull request #112861 from ryevdokimov/fix-csg-preview
Fix preview CSG interfering with itself during drag and drop
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@ -4900,13 +4900,13 @@ Vector3 Node3DEditorViewport::_get_instance_position(const Point2 &p_pos, Node3D
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HashSet<RID> rids;
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if (!preview_node->is_inside_tree() && !ruler->is_inside_tree()) {
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if (preview_node && preview_node->get_child_count() > 0) {
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_insert_rid_recursive(preview_node, rids);
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} else if (!preview_node->is_inside_tree() && !ruler->is_inside_tree()) {
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const List<Node *> &selection = editor_selection->get_top_selected_node_list();
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Node3D *first_selected_node = Object::cast_to<Node3D>(selection.front()->get());
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Array children = first_selected_node->get_children();
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if (first_selected_node) {
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_insert_rid_recursive(first_selected_node, rids);
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}
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