Revert "RPCMode refactor, more sync modes"

This commit is contained in:
Max Hilbrunner
2018-05-29 11:47:52 +02:00
committed by GitHub
parent d0b62ce155
commit 4c69a495c9
30 changed files with 333 additions and 319 deletions

View File

@ -196,8 +196,8 @@ public:
virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error);
virtual void notification(int p_notification);
virtual Ref<Script> get_script() const;
virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const;
virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const;
virtual RPCMode get_rpc_mode(const StringName &p_method) const;
virtual RPCMode get_rset_mode(const StringName &p_variable) const;
virtual ScriptLanguage *get_language();
virtual void call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount);