Add animation_started/finished signals to AnimationTree

This commit is contained in:
Silc Renew
2022-12-19 09:10:15 +09:00
parent 2a04b18d37
commit 4cd144d5fb
5 changed files with 39 additions and 8 deletions

View File

@ -111,8 +111,8 @@ class AnimationNodeStateMachinePlayback : public Resource {
StringName next;
};
float len_current = 0.0;
float pos_current = 0.0;
double len_current = 0.0;
double pos_current = 0.0;
bool end_loop = false;
StringName current;