Implement occlusion culling
Added an occlusion culling system with support for static occluder meshes. It can be enabled via `Project Settings > Rendering > Occlusion Culling > Use Occlusion Culling`. Occluders are defined via the new `Occluder3D` resource and instanced using the new `OccluderInstance3D` node. The occluders can also be automatically baked from a scene using the built-in editor plugin.
This commit is contained in:
86
modules/raycast/SCsub
Normal file
86
modules/raycast/SCsub
Normal file
@ -0,0 +1,86 @@
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#!/usr/bin/env python
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Import("env")
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Import("env_modules")
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embree_src = [
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"common/sys/sysinfo.cpp",
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"common/sys/alloc.cpp",
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"common/sys/filename.cpp",
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"common/sys/library.cpp",
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"common/sys/thread.cpp",
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"common/sys/string.cpp",
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"common/sys/regression.cpp",
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"common/sys/mutex.cpp",
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"common/sys/condition.cpp",
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"common/sys/barrier.cpp",
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||||
"common/math/constants.cpp",
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"common/simd/sse.cpp",
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"common/lexers/stringstream.cpp",
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"common/lexers/tokenstream.cpp",
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||||
"common/tasking/taskschedulerinternal.cpp",
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||||
"common/algorithms/parallel_for.cpp",
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||||
"common/algorithms/parallel_reduce.cpp",
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||||
"common/algorithms/parallel_prefix_sum.cpp",
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||||
"common/algorithms/parallel_for_for.cpp",
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||||
"common/algorithms/parallel_for_for_prefix_sum.cpp",
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||||
"common/algorithms/parallel_partition.cpp",
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"common/algorithms/parallel_sort.cpp",
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||||
"common/algorithms/parallel_set.cpp",
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"common/algorithms/parallel_map.cpp",
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"common/algorithms/parallel_filter.cpp",
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"kernels/common/device.cpp",
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"kernels/common/stat.cpp",
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||||
"kernels/common/acceln.cpp",
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"kernels/common/accelset.cpp",
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"kernels/common/state.cpp",
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"kernels/common/rtcore.cpp",
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"kernels/common/rtcore_builder.cpp",
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"kernels/common/scene.cpp",
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"kernels/common/alloc.cpp",
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"kernels/common/geometry.cpp",
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"kernels/common/scene_triangle_mesh.cpp",
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"kernels/geometry/primitive4.cpp",
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"kernels/builders/primrefgen.cpp",
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"kernels/bvh/bvh.cpp",
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"kernels/bvh/bvh_statistics.cpp",
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"kernels/bvh/bvh4_factory.cpp",
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"kernels/bvh/bvh8_factory.cpp",
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"kernels/bvh/bvh_collider.cpp",
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"kernels/bvh/bvh_rotate.cpp",
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"kernels/bvh/bvh_refit.cpp",
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"kernels/bvh/bvh_builder.cpp",
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"kernels/bvh/bvh_builder_morton.cpp",
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"kernels/bvh/bvh_builder_sah.cpp",
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"kernels/bvh/bvh_builder_sah_spatial.cpp",
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"kernels/bvh/bvh_builder_sah_mb.cpp",
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"kernels/bvh/bvh_builder_twolevel.cpp",
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"kernels/bvh/bvh_intersector1_bvh4.cpp",
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]
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embree_dir = "#thirdparty/embree-aarch64/"
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env_embree = env_modules.Clone()
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embree_sources = [embree_dir + file for file in embree_src]
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env_embree.Prepend(CPPPATH=[embree_dir, embree_dir + "include"])
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env_embree.Append(CPPFLAGS=["-DEMBREE_TARGET_SSE2", "-DEMBREE_LOWEST_ISA", "-DTASKING_INTERNAL", "-DNDEBUG"])
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if not env_embree.msvc:
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env_embree.Append(CPPFLAGS=["-msse2", "-mxsave"])
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if env["platform"] == "windows":
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env_embree.Append(CPPFLAGS=["-mstackrealign"])
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if env["platform"] == "windows":
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if env.msvc:
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env.Append(LINKFLAGS=["psapi.lib"])
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env_embree.Append(CPPFLAGS=["-D__SSE2__", "-D__SSE__"])
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else:
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env.Append(LIBS=["psapi"])
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env_embree.disable_warnings()
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env_embree.add_source_files(env.modules_sources, embree_sources)
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env_raycast = env_modules.Clone()
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env_raycast.Prepend(CPPPATH=[embree_dir, embree_dir + "include", embree_dir + "common"])
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env_raycast.add_source_files(env.modules_sources, "*.cpp")
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12
modules/raycast/config.py
Normal file
12
modules/raycast/config.py
Normal file
@ -0,0 +1,12 @@
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def can_build(env, platform):
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if platform == "android":
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return env["android_arch"] in ["arm64v8", "x86", "x86_64"]
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if platform == "javascript":
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return False # No SIMD support yet
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return True
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def configure(env):
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pass
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260
modules/raycast/godot_update_embree.py
Normal file
260
modules/raycast/godot_update_embree.py
Normal file
@ -0,0 +1,260 @@
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import glob, os, shutil, subprocess, re
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include_dirs = [
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"common/tasking",
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"kernels/bvh",
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"kernels/builders",
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"common/sys",
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"kernels",
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"kernels/common",
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"common/math",
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"common/algorithms",
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"common/lexers",
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"common/simd",
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"include/embree3",
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"kernels/subdiv",
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"kernels/geometry",
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]
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cpp_files = [
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"common/sys/sysinfo.cpp",
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"common/sys/alloc.cpp",
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"common/sys/filename.cpp",
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"common/sys/library.cpp",
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"common/sys/thread.cpp",
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"common/sys/string.cpp",
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"common/sys/regression.cpp",
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"common/sys/mutex.cpp",
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"common/sys/condition.cpp",
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"common/sys/barrier.cpp",
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"common/math/constants.cpp",
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"common/simd/sse.cpp",
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"common/lexers/stringstream.cpp",
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"common/lexers/tokenstream.cpp",
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"common/tasking/taskschedulerinternal.cpp",
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"common/algorithms/parallel_for.cpp",
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"common/algorithms/parallel_reduce.cpp",
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"common/algorithms/parallel_prefix_sum.cpp",
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"common/algorithms/parallel_for_for.cpp",
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||||
"common/algorithms/parallel_for_for_prefix_sum.cpp",
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||||
"common/algorithms/parallel_partition.cpp",
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"common/algorithms/parallel_sort.cpp",
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||||
"common/algorithms/parallel_set.cpp",
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"common/algorithms/parallel_map.cpp",
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"common/algorithms/parallel_filter.cpp",
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"kernels/common/device.cpp",
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"kernels/common/stat.cpp",
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"kernels/common/acceln.cpp",
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||||
"kernels/common/accelset.cpp",
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"kernels/common/state.cpp",
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"kernels/common/rtcore.cpp",
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"kernels/common/rtcore_builder.cpp",
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"kernels/common/scene.cpp",
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"kernels/common/alloc.cpp",
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"kernels/common/geometry.cpp",
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"kernels/common/scene_triangle_mesh.cpp",
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"kernels/geometry/primitive4.cpp",
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"kernels/builders/primrefgen.cpp",
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"kernels/bvh/bvh.cpp",
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"kernels/bvh/bvh_statistics.cpp",
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||||
"kernels/bvh/bvh4_factory.cpp",
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"kernels/bvh/bvh8_factory.cpp",
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"kernels/bvh/bvh_collider.cpp",
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||||
"kernels/bvh/bvh_rotate.cpp",
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||||
"kernels/bvh/bvh_refit.cpp",
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||||
"kernels/bvh/bvh_builder.cpp",
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"kernels/bvh/bvh_builder_morton.cpp",
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"kernels/bvh/bvh_builder_sah.cpp",
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"kernels/bvh/bvh_builder_sah_spatial.cpp",
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"kernels/bvh/bvh_builder_sah_mb.cpp",
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"kernels/bvh/bvh_builder_twolevel.cpp",
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"kernels/bvh/bvh_intersector1.cpp",
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"kernels/bvh/bvh_intersector1_bvh4.cpp",
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]
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os.chdir("../../thirdparty")
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dir_name = "embree-aarch64"
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if os.path.exists(dir_name):
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shutil.rmtree(dir_name)
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subprocess.run(["git", "clone", "https://github.com/lighttransport/embree-aarch64.git", "embree-tmp"])
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os.chdir("embree-tmp")
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commit_hash = str(subprocess.check_output(["git", "rev-parse", "HEAD"], universal_newlines=True)).strip()
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all_files = set(cpp_files)
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dest_dir = os.path.join("..", dir_name)
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for include_dir in include_dirs:
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headers = glob.iglob(os.path.join(include_dir, "*.h"))
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all_files.update(headers)
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for f in all_files:
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d = os.path.join(dest_dir, os.path.dirname(f))
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if not os.path.exists(d):
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os.makedirs(d)
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shutil.copy2(f, d)
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with open(os.path.join(dest_dir, "kernels/hash.h"), "w") as hash_file:
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hash_file.write(
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f"""
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// Copyright 2009-2020 Intel Corporation
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// SPDX-License-Identifier: Apache-2.0
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#define RTC_HASH "{commit_hash}"
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"""
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)
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with open(os.path.join(dest_dir, "kernels/config.h"), "w") as config_file:
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config_file.write(
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"""
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// Copyright 2009-2020 Intel Corporation
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// SPDX-License-Identifier: Apache-2.0
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/* #undef EMBREE_RAY_MASK */
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/* #undef EMBREE_STAT_COUNTERS */
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/* #undef EMBREE_BACKFACE_CULLING */
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/* #undef EMBREE_BACKFACE_CULLING_CURVES */
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#define EMBREE_FILTER_FUNCTION
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/* #undef EMBREE_IGNORE_INVALID_RAYS */
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#define EMBREE_GEOMETRY_TRIANGLE
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/* #undef EMBREE_GEOMETRY_QUAD */
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/* #undef EMBREE_GEOMETRY_CURVE */
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/* #undef EMBREE_GEOMETRY_SUBDIVISION */
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/* #undef EMBREE_GEOMETRY_USER */
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/* #undef EMBREE_GEOMETRY_INSTANCE */
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||||
/* #undef EMBREE_GEOMETRY_GRID */
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||||
/* #undef EMBREE_GEOMETRY_POINT */
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||||
/* #undef EMBREE_RAY_PACKETS */
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/* #undef EMBREE_COMPACT_POLYS */
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#define EMBREE_CURVE_SELF_INTERSECTION_AVOIDANCE_FACTOR 2.0
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||||
#if defined(EMBREE_GEOMETRY_TRIANGLE)
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#define IF_ENABLED_TRIS(x) x
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#else
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||||
#define IF_ENABLED_TRIS(x)
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||||
#endif
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||||
|
||||
#if defined(EMBREE_GEOMETRY_QUAD)
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#define IF_ENABLED_QUADS(x) x
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||||
#else
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||||
#define IF_ENABLED_QUADS(x)
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||||
#endif
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||||
|
||||
#if defined(EMBREE_GEOMETRY_CURVE) || defined(EMBREE_GEOMETRY_POINT)
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||||
#define IF_ENABLED_CURVES_OR_POINTS(x) x
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||||
#else
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||||
#define IF_ENABLED_CURVES_OR_POINTS(x)
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||||
#endif
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||||
|
||||
#if defined(EMBREE_GEOMETRY_CURVE)
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||||
#define IF_ENABLED_CURVES(x) x
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||||
#else
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||||
#define IF_ENABLED_CURVES(x)
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||||
#endif
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||||
|
||||
#if defined(EMBREE_GEOMETRY_POINT)
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||||
#define IF_ENABLED_POINTS(x) x
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||||
#else
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||||
#define IF_ENABLED_POINTS(x)
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||||
#endif
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||||
|
||||
#if defined(EMBREE_GEOMETRY_SUBDIVISION)
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||||
#define IF_ENABLED_SUBDIV(x) x
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||||
#else
|
||||
#define IF_ENABLED_SUBDIV(x)
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||||
#endif
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||||
|
||||
#if defined(EMBREE_GEOMETRY_USER)
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||||
#define IF_ENABLED_USER(x) x
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||||
#else
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||||
#define IF_ENABLED_USER(x)
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||||
#endif
|
||||
|
||||
#if defined(EMBREE_GEOMETRY_INSTANCE)
|
||||
#define IF_ENABLED_INSTANCE(x) x
|
||||
#else
|
||||
#define IF_ENABLED_INSTANCE(x)
|
||||
#endif
|
||||
|
||||
#if defined(EMBREE_GEOMETRY_GRID)
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||||
#define IF_ENABLED_GRIDS(x) x
|
||||
#else
|
||||
#define IF_ENABLED_GRIDS(x)
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||||
#endif
|
||||
"""
|
||||
)
|
||||
|
||||
|
||||
with open("CMakeLists.txt", "r") as cmake_file:
|
||||
cmake_content = cmake_file.read()
|
||||
major_version = int(re.compile(r"EMBREE_VERSION_MAJOR\s(\d+)").findall(cmake_content)[0])
|
||||
minor_version = int(re.compile(r"EMBREE_VERSION_MINOR\s(\d+)").findall(cmake_content)[0])
|
||||
patch_version = int(re.compile(r"EMBREE_VERSION_PATCH\s(\d+)").findall(cmake_content)[0])
|
||||
|
||||
with open(os.path.join(dest_dir, "include/embree3/rtcore_config.h"), "w") as config_file:
|
||||
config_file.write(
|
||||
f"""
|
||||
// Copyright 2009-2020 Intel Corporation
|
||||
// SPDX-License-Identifier: Apache-2.0
|
||||
|
||||
#pragma once
|
||||
|
||||
#define RTC_VERSION_MAJOR {major_version}
|
||||
#define RTC_VERSION_MINOR {minor_version}
|
||||
#define RTC_VERSION_PATCH {patch_version}
|
||||
#define RTC_VERSION {major_version}{minor_version:02d}{patch_version:02d}
|
||||
#define RTC_VERSION_STRING "{major_version}.{minor_version}.{patch_version}"
|
||||
|
||||
#define RTC_MAX_INSTANCE_LEVEL_COUNT 1
|
||||
|
||||
#define EMBREE_MIN_WIDTH 0
|
||||
#define RTC_MIN_WIDTH EMBREE_MIN_WIDTH
|
||||
|
||||
#define EMBREE_STATIC_LIB
|
||||
/* #undef EMBREE_API_NAMESPACE */
|
||||
|
||||
#if defined(EMBREE_API_NAMESPACE)
|
||||
# define RTC_NAMESPACE
|
||||
# define RTC_NAMESPACE_BEGIN namespace {{
|
||||
# define RTC_NAMESPACE_END }}
|
||||
# define RTC_NAMESPACE_USE using namespace ;
|
||||
# define RTC_API_EXTERN_C
|
||||
# undef EMBREE_API_NAMESPACE
|
||||
#else
|
||||
# define RTC_NAMESPACE_BEGIN
|
||||
# define RTC_NAMESPACE_END
|
||||
# define RTC_NAMESPACE_USE
|
||||
# if defined(__cplusplus)
|
||||
# define RTC_API_EXTERN_C extern "C"
|
||||
# else
|
||||
# define RTC_API_EXTERN_C
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#if defined(ISPC)
|
||||
# define RTC_API_IMPORT extern "C" unmasked
|
||||
# define RTC_API_EXPORT extern "C" unmasked
|
||||
#elif defined(EMBREE_STATIC_LIB)
|
||||
# define RTC_API_IMPORT RTC_API_EXTERN_C
|
||||
# define RTC_API_EXPORT RTC_API_EXTERN_C
|
||||
#elif defined(_WIN32)
|
||||
# define RTC_API_IMPORT RTC_API_EXTERN_C __declspec(dllimport)
|
||||
# define RTC_API_EXPORT RTC_API_EXTERN_C __declspec(dllexport)
|
||||
#else
|
||||
# define RTC_API_IMPORT RTC_API_EXTERN_C
|
||||
# define RTC_API_EXPORT RTC_API_EXTERN_C __attribute__ ((visibility ("default")))
|
||||
#endif
|
||||
|
||||
#if defined(RTC_EXPORT_API)
|
||||
# define RTC_API RTC_API_EXPORT
|
||||
#else
|
||||
# define RTC_API RTC_API_IMPORT
|
||||
#endif
|
||||
"""
|
||||
)
|
||||
|
||||
os.chdir("..")
|
||||
shutil.rmtree("embree-tmp")
|
||||
202
modules/raycast/lightmap_raycaster.cpp
Normal file
202
modules/raycast/lightmap_raycaster.cpp
Normal file
@ -0,0 +1,202 @@
|
||||
/*************************************************************************/
|
||||
/* lightmap_raycaster.cpp */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
|
||||
#include "lightmap_raycaster.h"
|
||||
|
||||
// From Embree.
|
||||
#include <math/vec2.h>
|
||||
#include <math/vec3.h>
|
||||
|
||||
#include <pmmintrin.h>
|
||||
|
||||
using namespace embree;
|
||||
|
||||
LightmapRaycaster *LightmapRaycasterEmbree::create_embree_raycaster() {
|
||||
return memnew(LightmapRaycasterEmbree);
|
||||
}
|
||||
|
||||
void LightmapRaycasterEmbree::make_default_raycaster() {
|
||||
create_function = create_embree_raycaster;
|
||||
}
|
||||
|
||||
void LightmapRaycasterEmbree::filter_function(const struct RTCFilterFunctionNArguments *p_args) {
|
||||
RTCHit *hit = (RTCHit *)p_args->hit;
|
||||
|
||||
unsigned int geomID = hit->geomID;
|
||||
float u = hit->u;
|
||||
float v = hit->v;
|
||||
|
||||
LightmapRaycasterEmbree *scene = (LightmapRaycasterEmbree *)p_args->geometryUserPtr;
|
||||
RTCGeometry geom = rtcGetGeometry(scene->embree_scene, geomID);
|
||||
|
||||
rtcInterpolate0(geom, hit->primID, hit->u, hit->v, RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE, 0, &hit->u, 2);
|
||||
|
||||
if (scene->alpha_textures.has(geomID)) {
|
||||
const AlphaTextureData &alpha_texture = scene->alpha_textures[geomID];
|
||||
|
||||
if (alpha_texture.sample(hit->u, hit->v) < 128) {
|
||||
p_args->valid[0] = 0;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
rtcInterpolate0(geom, hit->primID, u, v, RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE, 1, &hit->Ng_x, 3);
|
||||
}
|
||||
|
||||
bool LightmapRaycasterEmbree::intersect(Ray &r_ray) {
|
||||
RTCIntersectContext context;
|
||||
|
||||
rtcInitIntersectContext(&context);
|
||||
|
||||
rtcIntersect1(embree_scene, &context, (RTCRayHit *)&r_ray);
|
||||
return r_ray.geomID != RTC_INVALID_GEOMETRY_ID;
|
||||
}
|
||||
|
||||
void LightmapRaycasterEmbree::intersect(Vector<Ray> &r_rays) {
|
||||
Ray *rays = r_rays.ptrw();
|
||||
for (int i = 0; i < r_rays.size(); ++i) {
|
||||
intersect(rays[i]);
|
||||
}
|
||||
}
|
||||
|
||||
void LightmapRaycasterEmbree::set_mesh_alpha_texture(Ref<Image> p_alpha_texture, unsigned int p_id) {
|
||||
if (p_alpha_texture.is_valid() && p_alpha_texture->get_size() != Vector2i()) {
|
||||
AlphaTextureData tex;
|
||||
tex.size = p_alpha_texture->get_size();
|
||||
tex.data = p_alpha_texture->get_data();
|
||||
alpha_textures.insert(p_id, tex);
|
||||
}
|
||||
}
|
||||
|
||||
float blerp(float c00, float c10, float c01, float c11, float tx, float ty) {
|
||||
return Math::lerp(Math::lerp(c00, c10, tx), Math::lerp(c01, c11, tx), ty);
|
||||
}
|
||||
|
||||
uint8_t LightmapRaycasterEmbree::AlphaTextureData::sample(float u, float v) const {
|
||||
float x = u * size.x;
|
||||
float y = v * size.y;
|
||||
int xi = (int)x;
|
||||
int yi = (int)y;
|
||||
|
||||
uint8_t texels[4];
|
||||
|
||||
for (int i = 0; i < 4; ++i) {
|
||||
int sample_x = CLAMP(xi + i % 2, 0, size.x - 1);
|
||||
int sample_y = CLAMP(yi + i / 2, 0, size.y - 1);
|
||||
texels[i] = data[sample_y * size.x + sample_x];
|
||||
}
|
||||
|
||||
return Math::round(blerp(texels[0], texels[1], texels[2], texels[3], x - xi, y - yi));
|
||||
}
|
||||
|
||||
void LightmapRaycasterEmbree::add_mesh(const Vector<Vector3> &p_vertices, const Vector<Vector3> &p_normals, const Vector<Vector2> &p_uv2s, unsigned int p_id) {
|
||||
RTCGeometry embree_mesh = rtcNewGeometry(embree_device, RTC_GEOMETRY_TYPE_TRIANGLE);
|
||||
|
||||
rtcSetGeometryVertexAttributeCount(embree_mesh, 2);
|
||||
|
||||
int vertex_count = p_vertices.size();
|
||||
|
||||
ERR_FAIL_COND(vertex_count % 3 != 0);
|
||||
ERR_FAIL_COND(vertex_count != p_uv2s.size());
|
||||
|
||||
Vec3fa *embree_vertices = (Vec3fa *)rtcSetNewGeometryBuffer(embree_mesh, RTC_BUFFER_TYPE_VERTEX, 0, RTC_FORMAT_FLOAT3, sizeof(Vec3fa), vertex_count);
|
||||
Vec2fa *embree_light_uvs = (Vec2fa *)rtcSetNewGeometryBuffer(embree_mesh, RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE, 0, RTC_FORMAT_FLOAT2, sizeof(Vec2fa), vertex_count);
|
||||
uint32_t *embree_triangles = (uint32_t *)rtcSetNewGeometryBuffer(embree_mesh, RTC_BUFFER_TYPE_INDEX, 0, RTC_FORMAT_UINT3, sizeof(uint32_t) * 3, vertex_count / 3);
|
||||
|
||||
Vec3fa *embree_normals = nullptr;
|
||||
if (!p_normals.is_empty()) {
|
||||
embree_normals = (Vec3fa *)rtcSetNewGeometryBuffer(embree_mesh, RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE, 1, RTC_FORMAT_FLOAT3, sizeof(Vec3fa), vertex_count);
|
||||
}
|
||||
|
||||
for (int i = 0; i < vertex_count; i++) {
|
||||
embree_vertices[i] = Vec3fa(p_vertices[i].x, p_vertices[i].y, p_vertices[i].z);
|
||||
embree_light_uvs[i] = Vec2fa(p_uv2s[i].x, p_uv2s[i].y);
|
||||
if (embree_normals != nullptr) {
|
||||
embree_normals[i] = Vec3fa(p_normals[i].x, p_normals[i].y, p_normals[i].z);
|
||||
}
|
||||
embree_triangles[i] = i;
|
||||
}
|
||||
|
||||
rtcCommitGeometry(embree_mesh);
|
||||
rtcSetGeometryIntersectFilterFunction(embree_mesh, filter_function);
|
||||
rtcSetGeometryUserData(embree_mesh, this);
|
||||
rtcAttachGeometryByID(embree_scene, embree_mesh, p_id);
|
||||
rtcReleaseGeometry(embree_mesh);
|
||||
}
|
||||
|
||||
void LightmapRaycasterEmbree::commit() {
|
||||
rtcCommitScene(embree_scene);
|
||||
}
|
||||
|
||||
void LightmapRaycasterEmbree::set_mesh_filter(const Set<int> &p_mesh_ids) {
|
||||
for (Set<int>::Element *E = p_mesh_ids.front(); E; E = E->next()) {
|
||||
rtcDisableGeometry(rtcGetGeometry(embree_scene, E->get()));
|
||||
}
|
||||
rtcCommitScene(embree_scene);
|
||||
filter_meshes = p_mesh_ids;
|
||||
}
|
||||
|
||||
void LightmapRaycasterEmbree::clear_mesh_filter() {
|
||||
for (Set<int>::Element *E = filter_meshes.front(); E; E = E->next()) {
|
||||
rtcEnableGeometry(rtcGetGeometry(embree_scene, E->get()));
|
||||
}
|
||||
rtcCommitScene(embree_scene);
|
||||
filter_meshes.clear();
|
||||
}
|
||||
|
||||
void embree_error_handler(void *p_user_data, RTCError p_code, const char *p_str) {
|
||||
print_error("Embree error: " + String(p_str));
|
||||
}
|
||||
|
||||
LightmapRaycasterEmbree::LightmapRaycasterEmbree() {
|
||||
_MM_SET_FLUSH_ZERO_MODE(_MM_FLUSH_ZERO_ON);
|
||||
_MM_SET_DENORMALS_ZERO_MODE(_MM_DENORMALS_ZERO_ON);
|
||||
|
||||
embree_device = rtcNewDevice(nullptr);
|
||||
rtcSetDeviceErrorFunction(embree_device, &embree_error_handler, nullptr);
|
||||
embree_scene = rtcNewScene(embree_device);
|
||||
}
|
||||
|
||||
LightmapRaycasterEmbree::~LightmapRaycasterEmbree() {
|
||||
_MM_SET_FLUSH_ZERO_MODE(_MM_FLUSH_ZERO_OFF);
|
||||
_MM_SET_DENORMALS_ZERO_MODE(_MM_DENORMALS_ZERO_OFF);
|
||||
|
||||
if (embree_scene != nullptr) {
|
||||
rtcReleaseScene(embree_scene);
|
||||
}
|
||||
|
||||
if (embree_device != nullptr) {
|
||||
rtcReleaseDevice(embree_device);
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
77
modules/raycast/lightmap_raycaster.h
Normal file
77
modules/raycast/lightmap_raycaster.h
Normal file
@ -0,0 +1,77 @@
|
||||
/*************************************************************************/
|
||||
/* lightmap_raycaster.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
|
||||
#include "core/object/object.h"
|
||||
#include "scene/3d/lightmapper.h"
|
||||
#include "scene/resources/mesh.h"
|
||||
|
||||
#include <embree3/rtcore.h>
|
||||
|
||||
class LightmapRaycasterEmbree : public LightmapRaycaster {
|
||||
GDCLASS(LightmapRaycasterEmbree, LightmapRaycaster);
|
||||
|
||||
private:
|
||||
struct AlphaTextureData {
|
||||
Vector<uint8_t> data;
|
||||
Vector2i size;
|
||||
|
||||
uint8_t sample(float u, float v) const;
|
||||
};
|
||||
|
||||
RTCDevice embree_device;
|
||||
RTCScene embree_scene;
|
||||
|
||||
static void filter_function(const struct RTCFilterFunctionNArguments *p_args);
|
||||
|
||||
Map<unsigned int, AlphaTextureData> alpha_textures;
|
||||
Set<int> filter_meshes;
|
||||
|
||||
public:
|
||||
virtual bool intersect(Ray &p_ray) override;
|
||||
|
||||
virtual void intersect(Vector<Ray> &r_rays) override;
|
||||
|
||||
virtual void add_mesh(const Vector<Vector3> &p_vertices, const Vector<Vector3> &p_normals, const Vector<Vector2> &p_uv2s, unsigned int p_id) override;
|
||||
virtual void set_mesh_alpha_texture(Ref<Image> p_alpha_texture, unsigned int p_id) override;
|
||||
virtual void commit() override;
|
||||
|
||||
virtual void set_mesh_filter(const Set<int> &p_mesh_ids) override;
|
||||
virtual void clear_mesh_filter() override;
|
||||
|
||||
static LightmapRaycaster *create_embree_raycaster();
|
||||
static void make_default_raycaster();
|
||||
|
||||
LightmapRaycasterEmbree();
|
||||
~LightmapRaycasterEmbree();
|
||||
};
|
||||
|
||||
#endif
|
||||
583
modules/raycast/raycast_occlusion_cull.cpp
Normal file
583
modules/raycast/raycast_occlusion_cull.cpp
Normal file
@ -0,0 +1,583 @@
|
||||
/*************************************************************************/
|
||||
/* raycast_occlusion_cull.cpp */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "raycast_occlusion_cull.h"
|
||||
#include "core/config/project_settings.h"
|
||||
#include "core/templates/local_vector.h"
|
||||
|
||||
#ifdef __SSE2__
|
||||
#include <pmmintrin.h>
|
||||
#endif
|
||||
|
||||
RaycastOcclusionCull *RaycastOcclusionCull::raycast_singleton = nullptr;
|
||||
|
||||
void RaycastOcclusionCull::RaycastHZBuffer::clear() {
|
||||
HZBuffer::clear();
|
||||
|
||||
camera_rays.clear();
|
||||
camera_ray_masks.clear();
|
||||
packs_size = Size2i();
|
||||
}
|
||||
|
||||
void RaycastOcclusionCull::RaycastHZBuffer::resize(const Size2i &p_size) {
|
||||
if (p_size == Size2i()) {
|
||||
clear();
|
||||
return;
|
||||
}
|
||||
|
||||
if (!sizes.is_empty() && p_size == sizes[0]) {
|
||||
return; // Size didn't change
|
||||
}
|
||||
|
||||
HZBuffer::resize(p_size);
|
||||
|
||||
packs_size = Size2i(Math::ceil(p_size.x / (float)TILE_SIZE), Math::ceil(p_size.y / (float)TILE_SIZE));
|
||||
int ray_packets_count = packs_size.x * packs_size.y;
|
||||
camera_rays.resize(ray_packets_count);
|
||||
camera_ray_masks.resize(ray_packets_count * TILE_SIZE * TILE_SIZE);
|
||||
}
|
||||
|
||||
void RaycastOcclusionCull::RaycastHZBuffer::update_camera_rays(const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, ThreadWorkPool &p_thread_work_pool) {
|
||||
CameraRayThreadData td;
|
||||
td.camera_matrix = p_cam_projection;
|
||||
td.camera_transform = p_cam_transform;
|
||||
td.camera_orthogonal = p_cam_orthogonal;
|
||||
td.thread_count = p_thread_work_pool.get_thread_count();
|
||||
|
||||
p_thread_work_pool.do_work(td.thread_count, this, &RaycastHZBuffer::_camera_rays_threaded, &td);
|
||||
}
|
||||
|
||||
void RaycastOcclusionCull::RaycastHZBuffer::_camera_rays_threaded(uint32_t p_thread, RaycastOcclusionCull::RaycastHZBuffer::CameraRayThreadData *p_data) {
|
||||
uint32_t packs_total = camera_rays.size();
|
||||
uint32_t total_threads = p_data->thread_count;
|
||||
uint32_t from = p_thread * packs_total / total_threads;
|
||||
uint32_t to = (p_thread + 1 == total_threads) ? packs_total : ((p_thread + 1) * packs_total / total_threads);
|
||||
_generate_camera_rays(p_data->camera_transform, p_data->camera_matrix, p_data->camera_orthogonal, from, to);
|
||||
}
|
||||
|
||||
void RaycastOcclusionCull::RaycastHZBuffer::_generate_camera_rays(const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, int p_from, int p_to) {
|
||||
Size2i buffer_size = sizes[0];
|
||||
|
||||
CameraMatrix inv_camera_matrix = p_cam_projection.inverse();
|
||||
float z_far = p_cam_projection.get_z_far() * 1.05f;
|
||||
debug_tex_range = z_far;
|
||||
|
||||
RayPacket *ray_packets = camera_rays.ptr();
|
||||
uint32_t *ray_masks = camera_ray_masks.ptr();
|
||||
|
||||
for (int i = p_from; i < p_to; i++) {
|
||||
RayPacket &packet = ray_packets[i];
|
||||
int tile_x = (i % packs_size.x) * TILE_SIZE;
|
||||
int tile_y = (i / packs_size.x) * TILE_SIZE;
|
||||
|
||||
for (int j = 0; j < TILE_RAYS; j++) {
|
||||
float x = tile_x + j % TILE_SIZE;
|
||||
float y = tile_y + j / TILE_SIZE;
|
||||
|
||||
ray_masks[i * TILE_RAYS + j] = ~0U;
|
||||
|
||||
if (x >= buffer_size.x || y >= buffer_size.y) {
|
||||
ray_masks[i * TILE_RAYS + j] = 0U;
|
||||
} else {
|
||||
float u = x / (buffer_size.x - 1);
|
||||
float v = y / (buffer_size.y - 1);
|
||||
u = u * 2.0f - 1.0f;
|
||||
v = v * 2.0f - 1.0f;
|
||||
|
||||
Plane pixel_proj = Plane(u, v, -1.0, 1.0);
|
||||
Plane pixel_view = inv_camera_matrix.xform4(pixel_proj);
|
||||
Vector3 pixel_world = p_cam_transform.xform(pixel_view.normal);
|
||||
|
||||
Vector3 dir;
|
||||
if (p_cam_orthogonal) {
|
||||
dir = -p_cam_transform.basis.get_axis(2);
|
||||
} else {
|
||||
dir = (pixel_world - p_cam_transform.origin).normalized();
|
||||
}
|
||||
|
||||
packet.ray.org_x[j] = pixel_world.x;
|
||||
packet.ray.org_y[j] = pixel_world.y;
|
||||
packet.ray.org_z[j] = pixel_world.z;
|
||||
|
||||
packet.ray.dir_x[j] = dir.x;
|
||||
packet.ray.dir_y[j] = dir.y;
|
||||
packet.ray.dir_z[j] = dir.z;
|
||||
|
||||
packet.ray.tnear[j] = 0.0f;
|
||||
|
||||
packet.ray.time[j] = 0.0f;
|
||||
|
||||
packet.ray.flags[j] = 0;
|
||||
packet.ray.mask[j] = -1;
|
||||
packet.hit.geomID[j] = RTC_INVALID_GEOMETRY_ID;
|
||||
}
|
||||
|
||||
packet.ray.tfar[j] = z_far;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RaycastOcclusionCull::RaycastHZBuffer::sort_rays() {
|
||||
if (is_empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
Size2i buffer_size = sizes[0];
|
||||
for (int i = 0; i < packs_size.y; i++) {
|
||||
for (int j = 0; j < packs_size.x; j++) {
|
||||
for (int tile_i = 0; tile_i < TILE_SIZE; tile_i++) {
|
||||
for (int tile_j = 0; tile_j < TILE_SIZE; tile_j++) {
|
||||
int x = j * TILE_SIZE + tile_j;
|
||||
int y = i * TILE_SIZE + tile_i;
|
||||
if (x >= buffer_size.x || y >= buffer_size.y) {
|
||||
continue;
|
||||
}
|
||||
int k = tile_i * TILE_SIZE + tile_j;
|
||||
int packet_index = i * packs_size.x + j;
|
||||
mips[0][y * buffer_size.x + x] = camera_rays[packet_index].ray.tfar[k];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////
|
||||
|
||||
bool RaycastOcclusionCull::is_occluder(RID p_rid) {
|
||||
return occluder_owner.owns(p_rid);
|
||||
}
|
||||
|
||||
RID RaycastOcclusionCull::occluder_allocate() {
|
||||
return occluder_owner.allocate_rid();
|
||||
}
|
||||
|
||||
void RaycastOcclusionCull::occluder_initialize(RID p_occluder) {
|
||||
Occluder *occluder = memnew(Occluder);
|
||||
occluder_owner.initialize_rid(p_occluder, occluder);
|
||||
}
|
||||
|
||||
void RaycastOcclusionCull::occluder_set_mesh(RID p_occluder, const PackedVector3Array &p_vertices, const PackedInt32Array &p_indices) {
|
||||
Occluder *occluder = occluder_owner.getornull(p_occluder);
|
||||
ERR_FAIL_COND(!occluder);
|
||||
|
||||
occluder->vertices = p_vertices;
|
||||
occluder->indices = p_indices;
|
||||
|
||||
for (Set<InstanceID>::Element *E = occluder->users.front(); E; E = E->next()) {
|
||||
RID scenario_rid = E->get().scenario;
|
||||
RID instance_rid = E->get().instance;
|
||||
ERR_CONTINUE(!scenarios.has(scenario_rid));
|
||||
Scenario &scenario = scenarios[scenario_rid];
|
||||
ERR_CONTINUE(!scenario.instances.has(instance_rid));
|
||||
|
||||
if (!scenario.dirty_instances.has(instance_rid)) {
|
||||
scenario.dirty_instances.insert(instance_rid);
|
||||
scenario.dirty_instances_array.push_back(instance_rid);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RaycastOcclusionCull::free_occluder(RID p_occluder) {
|
||||
Occluder *occluder = occluder_owner.getornull(p_occluder);
|
||||
ERR_FAIL_COND(!occluder);
|
||||
memdelete(occluder);
|
||||
occluder_owner.free(p_occluder);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////
|
||||
|
||||
void RaycastOcclusionCull::add_scenario(RID p_scenario) {
|
||||
if (scenarios.has(p_scenario)) {
|
||||
scenarios[p_scenario].removed = false;
|
||||
} else {
|
||||
scenarios[p_scenario] = Scenario();
|
||||
}
|
||||
}
|
||||
|
||||
void RaycastOcclusionCull::remove_scenario(RID p_scenario) {
|
||||
ERR_FAIL_COND(!scenarios.has(p_scenario));
|
||||
Scenario &scenario = scenarios[p_scenario];
|
||||
scenario.removed = true;
|
||||
}
|
||||
|
||||
void RaycastOcclusionCull::scenario_set_instance(RID p_scenario, RID p_instance, RID p_occluder, const Transform &p_xform, bool p_enabled) {
|
||||
ERR_FAIL_COND(!scenarios.has(p_scenario));
|
||||
Scenario &scenario = scenarios[p_scenario];
|
||||
|
||||
if (!scenario.instances.has(p_instance)) {
|
||||
scenario.instances[p_instance] = OccluderInstance();
|
||||
}
|
||||
|
||||
OccluderInstance &instance = scenario.instances[p_instance];
|
||||
|
||||
if (instance.removed) {
|
||||
instance.removed = false;
|
||||
scenario.removed_instances.erase(p_instance);
|
||||
}
|
||||
|
||||
bool changed = false;
|
||||
|
||||
if (instance.occluder != p_occluder) {
|
||||
Occluder *old_occluder = occluder_owner.getornull(instance.occluder);
|
||||
if (old_occluder) {
|
||||
old_occluder->users.erase(InstanceID(p_scenario, p_instance));
|
||||
}
|
||||
|
||||
instance.occluder = p_occluder;
|
||||
|
||||
if (p_occluder.is_valid()) {
|
||||
Occluder *occluder = occluder_owner.getornull(p_occluder);
|
||||
ERR_FAIL_COND(!occluder);
|
||||
occluder->users.insert(InstanceID(p_scenario, p_instance));
|
||||
}
|
||||
changed = true;
|
||||
}
|
||||
|
||||
if (instance.xform != p_xform) {
|
||||
scenario.instances[p_instance].xform = p_xform;
|
||||
changed = true;
|
||||
}
|
||||
|
||||
if (instance.enabled != p_enabled) {
|
||||
instance.enabled = p_enabled;
|
||||
scenario.dirty = true; // The scenario needs a scene re-build, but the instance doesn't need update
|
||||
}
|
||||
|
||||
if (changed && !scenario.dirty_instances.has(p_instance)) {
|
||||
scenario.dirty_instances.insert(p_instance);
|
||||
scenario.dirty_instances_array.push_back(p_instance);
|
||||
scenario.dirty = true;
|
||||
}
|
||||
}
|
||||
|
||||
void RaycastOcclusionCull::scenario_remove_instance(RID p_scenario, RID p_instance) {
|
||||
ERR_FAIL_COND(!scenarios.has(p_scenario));
|
||||
Scenario &scenario = scenarios[p_scenario];
|
||||
|
||||
if (scenario.instances.has(p_instance)) {
|
||||
OccluderInstance &instance = scenario.instances[p_instance];
|
||||
|
||||
if (!instance.removed) {
|
||||
Occluder *occluder = occluder_owner.getornull(instance.occluder);
|
||||
if (occluder) {
|
||||
occluder->users.erase(InstanceID(p_scenario, p_instance));
|
||||
}
|
||||
|
||||
scenario.removed_instances.push_back(p_instance);
|
||||
instance.removed = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RaycastOcclusionCull::Scenario::_update_dirty_instance_thread(int p_idx, RID *p_instances) {
|
||||
_update_dirty_instance(p_idx, p_instances, nullptr);
|
||||
}
|
||||
|
||||
void RaycastOcclusionCull::Scenario::_update_dirty_instance(int p_idx, RID *p_instances, ThreadWorkPool *p_thread_pool) {
|
||||
OccluderInstance *occ_inst = instances.getptr(p_instances[p_idx]);
|
||||
|
||||
if (!occ_inst) {
|
||||
return;
|
||||
}
|
||||
|
||||
Occluder *occ = raycast_singleton->occluder_owner.getornull(occ_inst->occluder);
|
||||
|
||||
if (!occ) {
|
||||
return;
|
||||
}
|
||||
|
||||
int vertices_size = occ->vertices.size();
|
||||
|
||||
// Embree requires the last element to be readable by a 16-byte SSE load instruction, so we add padding to be safe.
|
||||
occ_inst->xformed_vertices.resize(vertices_size + 1);
|
||||
|
||||
const Vector3 *read_ptr = occ->vertices.ptr();
|
||||
Vector3 *write_ptr = occ_inst->xformed_vertices.ptr();
|
||||
|
||||
if (p_thread_pool && vertices_size > 1024) {
|
||||
TransformThreadData td;
|
||||
td.xform = occ_inst->xform;
|
||||
td.read = read_ptr;
|
||||
td.write = write_ptr;
|
||||
td.vertex_count = vertices_size;
|
||||
td.thread_count = p_thread_pool->get_thread_count();
|
||||
p_thread_pool->do_work(td.thread_count, this, &Scenario::_transform_vertices_thread, &td);
|
||||
} else {
|
||||
_transform_vertices_range(read_ptr, write_ptr, occ_inst->xform, 0, vertices_size);
|
||||
}
|
||||
|
||||
occ_inst->indices.resize(occ->indices.size());
|
||||
copymem(occ_inst->indices.ptr(), occ->indices.ptr(), occ->indices.size() * sizeof(int32_t));
|
||||
}
|
||||
|
||||
void RaycastOcclusionCull::Scenario::_transform_vertices_thread(uint32_t p_thread, TransformThreadData *p_data) {
|
||||
uint32_t vertex_total = p_data->vertex_count;
|
||||
uint32_t total_threads = p_data->thread_count;
|
||||
uint32_t from = p_thread * vertex_total / total_threads;
|
||||
uint32_t to = (p_thread + 1 == total_threads) ? vertex_total : ((p_thread + 1) * vertex_total / total_threads);
|
||||
_transform_vertices_range(p_data->read, p_data->write, p_data->xform, from, to);
|
||||
}
|
||||
|
||||
void RaycastOcclusionCull::Scenario::_transform_vertices_range(const Vector3 *p_read, Vector3 *p_write, const Transform &p_xform, int p_from, int p_to) {
|
||||
for (int i = p_from; i < p_to; i++) {
|
||||
p_write[i] = p_xform.xform(p_read[i]);
|
||||
}
|
||||
}
|
||||
|
||||
void RaycastOcclusionCull::Scenario::_commit_scene(void *p_ud) {
|
||||
Scenario *scenario = (Scenario *)p_ud;
|
||||
int commit_idx = 1 - (scenario->current_scene_idx);
|
||||
rtcCommitScene(scenario->ebr_scene[commit_idx]);
|
||||
scenario->commit_done = true;
|
||||
}
|
||||
|
||||
bool RaycastOcclusionCull::Scenario::update(ThreadWorkPool &p_thread_pool) {
|
||||
ERR_FAIL_COND_V(singleton == nullptr, false);
|
||||
|
||||
if (commit_thread == nullptr) {
|
||||
commit_thread = memnew(Thread);
|
||||
}
|
||||
|
||||
if (commit_thread->is_started()) {
|
||||
if (commit_done) {
|
||||
commit_thread->wait_to_finish();
|
||||
current_scene_idx = 1 - current_scene_idx;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (removed) {
|
||||
if (ebr_scene[0]) {
|
||||
rtcReleaseScene(ebr_scene[0]);
|
||||
}
|
||||
if (ebr_scene[1]) {
|
||||
rtcReleaseScene(ebr_scene[1]);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!dirty && removed_instances.is_empty() && dirty_instances_array.is_empty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for (unsigned int i = 0; i < removed_instances.size(); i++) {
|
||||
instances.erase(removed_instances[i]);
|
||||
}
|
||||
|
||||
if (dirty_instances_array.size() / p_thread_pool.get_thread_count() > 128) {
|
||||
// Lots of instances, use per-instance threading
|
||||
p_thread_pool.do_work(dirty_instances_array.size(), this, &Scenario::_update_dirty_instance_thread, dirty_instances_array.ptr());
|
||||
} else {
|
||||
// Few instances, use threading on the vertex transforms
|
||||
for (unsigned int i = 0; i < dirty_instances_array.size(); i++) {
|
||||
_update_dirty_instance(i, dirty_instances_array.ptr(), &p_thread_pool);
|
||||
}
|
||||
}
|
||||
|
||||
dirty_instances.clear();
|
||||
dirty_instances_array.clear();
|
||||
removed_instances.clear();
|
||||
|
||||
if (raycast_singleton->ebr_device == nullptr) {
|
||||
raycast_singleton->_init_embree();
|
||||
}
|
||||
|
||||
int next_scene_idx = 1 - current_scene_idx;
|
||||
RTCScene &next_scene = ebr_scene[next_scene_idx];
|
||||
|
||||
if (next_scene) {
|
||||
rtcReleaseScene(next_scene);
|
||||
}
|
||||
|
||||
next_scene = rtcNewScene(raycast_singleton->ebr_device);
|
||||
rtcSetSceneBuildQuality(next_scene, RTCBuildQuality(raycast_singleton->build_quality));
|
||||
|
||||
const RID *inst_rid = nullptr;
|
||||
while ((inst_rid = instances.next(inst_rid))) {
|
||||
OccluderInstance *occ_inst = instances.getptr(*inst_rid);
|
||||
Occluder *occ = raycast_singleton->occluder_owner.getornull(occ_inst->occluder);
|
||||
|
||||
if (!occ || !occ_inst->enabled) {
|
||||
continue;
|
||||
}
|
||||
|
||||
RTCGeometry geom = rtcNewGeometry(raycast_singleton->ebr_device, RTC_GEOMETRY_TYPE_TRIANGLE);
|
||||
rtcSetSharedGeometryBuffer(geom, RTC_BUFFER_TYPE_VERTEX, 0, RTC_FORMAT_FLOAT3, occ_inst->xformed_vertices.ptr(), 0, sizeof(Vector3), occ_inst->xformed_vertices.size());
|
||||
rtcSetSharedGeometryBuffer(geom, RTC_BUFFER_TYPE_INDEX, 0, RTC_FORMAT_UINT3, occ_inst->indices.ptr(), 0, sizeof(uint32_t) * 3, occ_inst->indices.size() / 3);
|
||||
rtcCommitGeometry(geom);
|
||||
rtcAttachGeometry(next_scene, geom);
|
||||
rtcReleaseGeometry(geom);
|
||||
}
|
||||
|
||||
dirty = false;
|
||||
commit_done = false;
|
||||
commit_thread->start(&Scenario::_commit_scene, this);
|
||||
return false;
|
||||
}
|
||||
|
||||
void RaycastOcclusionCull::Scenario::_raycast(uint32_t p_idx, const RaycastThreadData *p_raycast_data) const {
|
||||
RTCIntersectContext ctx;
|
||||
rtcInitIntersectContext(&ctx);
|
||||
ctx.flags = RTC_INTERSECT_CONTEXT_FLAG_COHERENT;
|
||||
|
||||
rtcIntersect16((const int *)&p_raycast_data->masks[p_idx * TILE_RAYS], ebr_scene[current_scene_idx], &ctx, &p_raycast_data->rays[p_idx]);
|
||||
}
|
||||
|
||||
void RaycastOcclusionCull::Scenario::raycast(LocalVector<RayPacket> &r_rays, const LocalVector<uint32_t> p_valid_masks, ThreadWorkPool &p_thread_pool) const {
|
||||
ERR_FAIL_COND(singleton == nullptr);
|
||||
if (raycast_singleton->ebr_device == nullptr) {
|
||||
return; // Embree is initialized on demand when there is some scenario with occluders in it.
|
||||
}
|
||||
|
||||
if (ebr_scene[current_scene_idx] == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
RaycastThreadData td;
|
||||
td.rays = r_rays.ptr();
|
||||
td.masks = p_valid_masks.ptr();
|
||||
|
||||
p_thread_pool.do_work(r_rays.size(), this, &Scenario::_raycast, &td);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////
|
||||
|
||||
void RaycastOcclusionCull::add_buffer(RID p_buffer) {
|
||||
ERR_FAIL_COND(buffers.has(p_buffer));
|
||||
buffers[p_buffer] = RaycastHZBuffer();
|
||||
}
|
||||
|
||||
void RaycastOcclusionCull::remove_buffer(RID p_buffer) {
|
||||
ERR_FAIL_COND(!buffers.has(p_buffer));
|
||||
buffers.erase(p_buffer);
|
||||
}
|
||||
|
||||
void RaycastOcclusionCull::buffer_set_scenario(RID p_buffer, RID p_scenario) {
|
||||
ERR_FAIL_COND(!buffers.has(p_buffer));
|
||||
ERR_FAIL_COND(p_scenario.is_valid() && !scenarios.has(p_scenario));
|
||||
buffers[p_buffer].scenario_rid = p_scenario;
|
||||
}
|
||||
|
||||
void RaycastOcclusionCull::buffer_set_size(RID p_buffer, const Vector2i &p_size) {
|
||||
ERR_FAIL_COND(!buffers.has(p_buffer));
|
||||
buffers[p_buffer].resize(p_size);
|
||||
}
|
||||
|
||||
void RaycastOcclusionCull::buffer_update(RID p_buffer, const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, ThreadWorkPool &p_thread_pool) {
|
||||
if (!buffers.has(p_buffer)) {
|
||||
return;
|
||||
}
|
||||
|
||||
RaycastHZBuffer &buffer = buffers[p_buffer];
|
||||
|
||||
if (buffer.is_empty() || !scenarios.has(buffer.scenario_rid)) {
|
||||
return;
|
||||
}
|
||||
|
||||
Scenario &scenario = scenarios[buffer.scenario_rid];
|
||||
|
||||
bool removed = scenario.update(p_thread_pool);
|
||||
|
||||
if (removed) {
|
||||
scenarios.erase(buffer.scenario_rid);
|
||||
return;
|
||||
}
|
||||
|
||||
buffer.update_camera_rays(p_cam_transform, p_cam_projection, p_cam_orthogonal, p_thread_pool);
|
||||
|
||||
scenario.raycast(buffer.camera_rays, buffer.camera_ray_masks, p_thread_pool);
|
||||
buffer.sort_rays();
|
||||
buffer.update_mips();
|
||||
}
|
||||
|
||||
RaycastOcclusionCull::HZBuffer *RaycastOcclusionCull::buffer_get_ptr(RID p_buffer) {
|
||||
if (!buffers.has(p_buffer)) {
|
||||
return nullptr;
|
||||
}
|
||||
return &buffers[p_buffer];
|
||||
}
|
||||
|
||||
RID RaycastOcclusionCull::buffer_get_debug_texture(RID p_buffer) {
|
||||
ERR_FAIL_COND_V(!buffers.has(p_buffer), RID());
|
||||
return buffers[p_buffer].get_debug_texture();
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////
|
||||
|
||||
void RaycastOcclusionCull::set_build_quality(RS::ViewportOcclusionCullingBuildQuality p_quality) {
|
||||
if (build_quality == p_quality) {
|
||||
return;
|
||||
}
|
||||
|
||||
build_quality = p_quality;
|
||||
|
||||
const RID *scenario_rid = nullptr;
|
||||
while ((scenario_rid = scenarios.next(scenario_rid))) {
|
||||
scenarios[*scenario_rid].dirty = true;
|
||||
}
|
||||
}
|
||||
|
||||
void RaycastOcclusionCull::_init_embree() {
|
||||
#ifdef __SSE2__
|
||||
_MM_SET_FLUSH_ZERO_MODE(_MM_FLUSH_ZERO_ON);
|
||||
_MM_SET_DENORMALS_ZERO_MODE(_MM_DENORMALS_ZERO_ON);
|
||||
#endif
|
||||
|
||||
String settings = vformat("threads=%d", MAX(1, OS::get_singleton()->get_processor_count() - 2));
|
||||
ebr_device = rtcNewDevice(settings.utf8().ptr());
|
||||
}
|
||||
|
||||
RaycastOcclusionCull::RaycastOcclusionCull() {
|
||||
raycast_singleton = this;
|
||||
int default_quality = GLOBAL_GET("rendering/occlusion_culling/bvh_build_quality");
|
||||
build_quality = RS::ViewportOcclusionCullingBuildQuality(default_quality);
|
||||
}
|
||||
|
||||
RaycastOcclusionCull::~RaycastOcclusionCull() {
|
||||
const RID *scenario_rid = nullptr;
|
||||
while ((scenario_rid = scenarios.next(scenario_rid))) {
|
||||
Scenario &scenario = scenarios[*scenario_rid];
|
||||
if (scenario.commit_thread) {
|
||||
scenario.commit_thread->wait_to_finish();
|
||||
memdelete(scenario.commit_thread);
|
||||
}
|
||||
}
|
||||
|
||||
if (ebr_device != nullptr) {
|
||||
#ifdef __SSE2__
|
||||
_MM_SET_FLUSH_ZERO_MODE(_MM_FLUSH_ZERO_OFF);
|
||||
_MM_SET_DENORMALS_ZERO_MODE(_MM_DENORMALS_ZERO_OFF);
|
||||
#endif
|
||||
rtcReleaseDevice(ebr_device);
|
||||
}
|
||||
|
||||
raycast_singleton = nullptr;
|
||||
}
|
||||
184
modules/raycast/raycast_occlusion_cull.h
Normal file
184
modules/raycast/raycast_occlusion_cull.h
Normal file
@ -0,0 +1,184 @@
|
||||
/*************************************************************************/
|
||||
/* raycast_occlusion_cull.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef OCCLUSION_CULL_RAYCASTER_H
|
||||
#define OCCLUSION_CULL_RAYCASTER_H
|
||||
|
||||
#include "core/io/image.h"
|
||||
#include "core/math/camera_matrix.h"
|
||||
#include "core/object/object.h"
|
||||
#include "core/object/reference.h"
|
||||
#include "core/templates/local_vector.h"
|
||||
#include "core/templates/rid_owner.h"
|
||||
#include "scene/resources/mesh.h"
|
||||
#include "servers/rendering/renderer_scene_occlusion_cull.h"
|
||||
|
||||
#include <embree3/rtcore.h>
|
||||
|
||||
class RaycastOcclusionCull : public RendererSceneOcclusionCull {
|
||||
typedef RTCRayHit16 RayPacket;
|
||||
|
||||
public:
|
||||
class RaycastHZBuffer : public HZBuffer {
|
||||
private:
|
||||
Size2i packs_size;
|
||||
|
||||
struct CameraRayThreadData {
|
||||
CameraMatrix camera_matrix;
|
||||
Transform camera_transform;
|
||||
bool camera_orthogonal;
|
||||
int thread_count;
|
||||
Size2i buffer_size;
|
||||
};
|
||||
|
||||
void _camera_rays_threaded(uint32_t p_thread, CameraRayThreadData *p_data);
|
||||
void _generate_camera_rays(const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, int p_from, int p_to);
|
||||
|
||||
public:
|
||||
LocalVector<RayPacket> camera_rays;
|
||||
LocalVector<uint32_t> camera_ray_masks;
|
||||
RID scenario_rid;
|
||||
|
||||
virtual void clear() override;
|
||||
virtual void resize(const Size2i &p_size) override;
|
||||
void sort_rays();
|
||||
void update_camera_rays(const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, ThreadWorkPool &p_thread_work_pool);
|
||||
};
|
||||
|
||||
private:
|
||||
struct InstanceID {
|
||||
RID scenario;
|
||||
RID instance;
|
||||
|
||||
bool operator<(const InstanceID &rhs) const {
|
||||
if (instance == rhs.instance) {
|
||||
return rhs.scenario < scenario;
|
||||
}
|
||||
return instance < rhs.instance;
|
||||
}
|
||||
|
||||
InstanceID() {}
|
||||
InstanceID(RID s, RID i) :
|
||||
scenario(s), instance(i) {}
|
||||
};
|
||||
|
||||
struct Occluder {
|
||||
PackedVector3Array vertices;
|
||||
PackedInt32Array indices;
|
||||
Set<InstanceID> users;
|
||||
};
|
||||
|
||||
struct OccluderInstance {
|
||||
RID occluder;
|
||||
LocalVector<uint32_t> indices;
|
||||
LocalVector<Vector3> xformed_vertices;
|
||||
Transform xform;
|
||||
bool enabled = true;
|
||||
bool removed = false;
|
||||
};
|
||||
|
||||
struct Scenario {
|
||||
struct RaycastThreadData {
|
||||
RayPacket *rays;
|
||||
const uint32_t *masks;
|
||||
};
|
||||
|
||||
struct TransformThreadData {
|
||||
uint32_t thread_count;
|
||||
uint32_t vertex_count;
|
||||
Transform xform;
|
||||
const Vector3 *read;
|
||||
Vector3 *write;
|
||||
};
|
||||
|
||||
Thread *commit_thread = nullptr;
|
||||
bool commit_done = true;
|
||||
bool dirty = false;
|
||||
bool removed = false;
|
||||
|
||||
RTCScene ebr_scene[2] = { nullptr, nullptr };
|
||||
int current_scene_idx = 0;
|
||||
|
||||
HashMap<RID, OccluderInstance> instances;
|
||||
Set<RID> dirty_instances; // To avoid duplicates
|
||||
LocalVector<RID> dirty_instances_array; // To iterate and split into threads
|
||||
LocalVector<RID> removed_instances;
|
||||
|
||||
void _update_dirty_instance_thread(int p_idx, RID *p_instances);
|
||||
void _update_dirty_instance(int p_idx, RID *p_instances, ThreadWorkPool *p_thread_pool);
|
||||
void _transform_vertices_thread(uint32_t p_thread, TransformThreadData *p_data);
|
||||
void _transform_vertices_range(const Vector3 *p_read, Vector3 *p_write, const Transform &p_xform, int p_from, int p_to);
|
||||
static void _commit_scene(void *p_ud);
|
||||
bool update(ThreadWorkPool &p_thread_pool);
|
||||
|
||||
void _raycast(uint32_t p_thread, const RaycastThreadData *p_raycast_data) const;
|
||||
void raycast(LocalVector<RayPacket> &r_rays, const LocalVector<uint32_t> p_valid_masks, ThreadWorkPool &p_thread_pool) const;
|
||||
};
|
||||
|
||||
static RaycastOcclusionCull *raycast_singleton;
|
||||
|
||||
static const int TILE_SIZE = 4;
|
||||
static const int TILE_RAYS = TILE_SIZE * TILE_SIZE;
|
||||
|
||||
RTCDevice ebr_device = nullptr;
|
||||
RID_PtrOwner<Occluder> occluder_owner;
|
||||
HashMap<RID, Scenario> scenarios;
|
||||
HashMap<RID, RaycastHZBuffer> buffers;
|
||||
RS::ViewportOcclusionCullingBuildQuality build_quality;
|
||||
|
||||
void _init_embree();
|
||||
|
||||
public:
|
||||
virtual bool is_occluder(RID p_rid) override;
|
||||
virtual RID occluder_allocate() override;
|
||||
virtual void occluder_initialize(RID p_occluder) override;
|
||||
virtual void occluder_set_mesh(RID p_occluder, const PackedVector3Array &p_vertices, const PackedInt32Array &p_indices) override;
|
||||
virtual void free_occluder(RID p_occluder) override;
|
||||
|
||||
virtual void add_scenario(RID p_scenario) override;
|
||||
virtual void remove_scenario(RID p_scenario) override;
|
||||
virtual void scenario_set_instance(RID p_scenario, RID p_instance, RID p_occluder, const Transform &p_xform, bool p_enabled) override;
|
||||
virtual void scenario_remove_instance(RID p_scenario, RID p_instance) override;
|
||||
|
||||
virtual void add_buffer(RID p_buffer) override;
|
||||
virtual void remove_buffer(RID p_buffer) override;
|
||||
virtual HZBuffer *buffer_get_ptr(RID p_buffer) override;
|
||||
virtual void buffer_set_scenario(RID p_buffer, RID p_scenario) override;
|
||||
virtual void buffer_set_size(RID p_buffer, const Vector2i &p_size) override;
|
||||
virtual void buffer_update(RID p_buffer, const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, ThreadWorkPool &p_thread_pool) override;
|
||||
virtual RID buffer_get_debug_texture(RID p_buffer) override;
|
||||
|
||||
virtual void set_build_quality(RS::ViewportOcclusionCullingBuildQuality p_quality) override;
|
||||
|
||||
RaycastOcclusionCull();
|
||||
~RaycastOcclusionCull();
|
||||
};
|
||||
|
||||
#endif // OCCLUSION_CULL_RAYCASTER_H
|
||||
49
modules/raycast/register_types.cpp
Normal file
49
modules/raycast/register_types.cpp
Normal file
@ -0,0 +1,49 @@
|
||||
/*************************************************************************/
|
||||
/* register_types.cpp */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "register_types.h"
|
||||
|
||||
#include "lightmap_raycaster.h"
|
||||
#include "raycast_occlusion_cull.h"
|
||||
|
||||
RaycastOcclusionCull *raycast_occlusion_cull = nullptr;
|
||||
|
||||
void register_raycast_types() {
|
||||
#ifdef TOOLS_ENABLED
|
||||
LightmapRaycasterEmbree::make_default_raycaster();
|
||||
#endif
|
||||
raycast_occlusion_cull = memnew(RaycastOcclusionCull);
|
||||
}
|
||||
|
||||
void unregister_raycast_types() {
|
||||
if (raycast_occlusion_cull) {
|
||||
memdelete(raycast_occlusion_cull);
|
||||
}
|
||||
}
|
||||
32
modules/raycast/register_types.h
Normal file
32
modules/raycast/register_types.h
Normal file
@ -0,0 +1,32 @@
|
||||
/*************************************************************************/
|
||||
/* register_types.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
void register_raycast_types();
|
||||
void unregister_raycast_types();
|
||||
Reference in New Issue
Block a user