doc: Markup fixes for enums and constants

This commit is contained in:
Rémi Verschelde
2019-12-06 23:09:20 +01:00
parent c5c320412f
commit 4eff13d768
50 changed files with 167 additions and 158 deletions

View File

@ -22,14 +22,14 @@
<argument index="0" name="button_pressed" type="bool">
</argument>
<description>
Called when the button is toggled (only if toggle_mode is active).
Called when the button is toggled (only if [member toggle_mode] is active).
</description>
</method>
<method name="get_draw_mode" qualifiers="const">
<return type="int" enum="BaseButton.DrawMode">
</return>
<description>
Returns the visual state used to draw the button. This is useful mainly when implementing your own draw code by either overriding _draw() or connecting to "draw" signal. The visual state of the button is defined by the [code]DRAW_*[/code] enum.
Returns the visual state used to draw the button. This is useful mainly when implementing your own draw code by either overriding _draw() or connecting to "draw" signal. The visual state of the button is defined by the [enum DrawMode] enum.
</description>
</method>
<method name="is_hovered" qualifiers="const">
@ -42,7 +42,7 @@
</methods>
<members>
<member name="action_mode" type="int" setter="set_action_mode" getter="get_action_mode" enum="BaseButton.ActionMode" default="1">
Determines when the button is considered clicked, one of the [code]ACTION_MODE_*[/code] constants.
Determines when the button is considered clicked, one of the [enum ActionMode] constants.
</member>
<member name="button_mask" type="int" setter="set_button_mask" getter="get_button_mask" default="1">
Binary mask to choose which mouse buttons this button will respond to.
@ -62,7 +62,7 @@
If [code]true[/code], the button stays pressed when moving the cursor outside the button while pressing it.
</member>
<member name="pressed" type="bool" setter="set_pressed" getter="is_pressed" default="false">
If [code]true[/code], the button's state is pressed. Means the button is pressed down or toggled (if toggle_mode is active).
If [code]true[/code], the button's state is pressed. Means the button is pressed down or toggled (if [member toggle_mode] is active).
</member>
<member name="shortcut" type="ShortCut" setter="set_shortcut" getter="get_shortcut">
[ShortCut] associated to the button.