Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will

recognize them.
This commit is contained in:
Juan Linietsky
2017-09-12 17:42:36 -03:00
parent 175777596e
commit 4f929a0fdf
471 changed files with 63732 additions and 61317 deletions

119
doc/classes/Sprite3D.xml Normal file
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@ -0,0 +1,119 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="Sprite3D" inherits="SpriteBase3D" category="Core" version="3.0.alpha.custom_build">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
<method name="get_frame" qualifiers="const">
<return type="int">
</return>
<description>
</description>
</method>
<method name="get_hframes" qualifiers="const">
<return type="int">
</return>
<description>
</description>
</method>
<method name="get_region_rect" qualifiers="const">
<return type="Rect2">
</return>
<description>
</description>
</method>
<method name="get_texture" qualifiers="const">
<return type="Texture">
</return>
<description>
</description>
</method>
<method name="get_vframes" qualifiers="const">
<return type="int">
</return>
<description>
</description>
</method>
<method name="is_region" qualifiers="const">
<return type="bool">
</return>
<description>
</description>
</method>
<method name="set_frame">
<return type="void">
</return>
<argument index="0" name="frame" type="int">
</argument>
<description>
</description>
</method>
<method name="set_hframes">
<return type="void">
</return>
<argument index="0" name="hframes" type="int">
</argument>
<description>
</description>
</method>
<method name="set_region">
<return type="void">
</return>
<argument index="0" name="enabled" type="bool">
</argument>
<description>
</description>
</method>
<method name="set_region_rect">
<return type="void">
</return>
<argument index="0" name="rect" type="Rect2">
</argument>
<description>
</description>
</method>
<method name="set_texture">
<return type="void">
</return>
<argument index="0" name="texture" type="Texture">
</argument>
<description>
</description>
</method>
<method name="set_vframes">
<return type="void">
</return>
<argument index="0" name="vframes" type="int">
</argument>
<description>
</description>
</method>
</methods>
<members>
<member name="frame" type="int" setter="set_frame" getter="get_frame" brief="">
</member>
<member name="hframes" type="int" setter="set_hframes" getter="get_hframes" brief="">
</member>
<member name="region_enabled" type="bool" setter="set_region" getter="is_region" brief="">
</member>
<member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect" brief="">
</member>
<member name="texture" type="Texture" setter="set_texture" getter="get_texture" brief="">
</member>
<member name="vframes" type="int" setter="set_vframes" getter="get_vframes" brief="">
</member>
</members>
<signals>
<signal name="frame_changed">
<description>
</description>
</signal>
</signals>
<constants>
</constants>
</class>