Fix outdated C# code example for class AnimationNodeOneShot
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@ -35,13 +35,13 @@
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[/gdscript]
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[/gdscript]
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[csharp]
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[csharp]
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// Play child animation connected to "shot" port.
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// Play child animation connected to "shot" port.
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animationTree.Set("parameters/OneShot/request", AnimationNodeOneShot.ONE_SHOT_REQUEST_FIRE);
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animationTree.Set("parameters/OneShot/request", (int)AnimationNodeOneShot.OneShotRequest.Fire);
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// Abort child animation connected to "shot" port.
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// Abort child animation connected to "shot" port.
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animationTree.Set("parameters/OneShot/request", AnimationNodeOneShot.ONE_SHOT_REQUEST_ABORT);
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animationTree.Set("parameters/OneShot/request", (int)AnimationNodeOneShot.OneShotRequest.Abort);
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// Abort child animation with fading out connected to "shot" port.
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// Abort child animation with fading out connected to "shot" port.
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animationTree.Set("parameters/OneShot/request", AnimationNodeOneShot.ONE_SHOT_REQUEST_FADE_OUT);
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animationTree.Set("parameters/OneShot/request", (int)AnimationNodeOneShot.OneShotRequest.FadeOut);
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// Get current state (read-only).
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// Get current state (read-only).
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animationTree.Get("parameters/OneShot/active");
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animationTree.Get("parameters/OneShot/active");
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