From 51678cc21bddc6055de56e20a41c3208be22c7d6 Mon Sep 17 00:00:00 2001 From: Robert Yevdokimov <105675984+ryevdokimov@users.noreply.github.com> Date: Wed, 25 Dec 2024 20:51:28 -0500 Subject: [PATCH] Fix being able to select hidden transform gizmo --- editor/scene/3d/node_3d_editor_plugin.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/editor/scene/3d/node_3d_editor_plugin.cpp b/editor/scene/3d/node_3d_editor_plugin.cpp index 9039bd0a805..22ea466e8b8 100644 --- a/editor/scene/3d/node_3d_editor_plugin.cpp +++ b/editor/scene/3d/node_3d_editor_plugin.cpp @@ -1931,7 +1931,7 @@ void Node3DEditorViewport::_sinput(const Ref &p_event) { } // Transform gizmo - if (_transform_gizmo_select(_edit.mouse_pos)) { + if (transform_gizmo_visible && _transform_gizmo_select(_edit.mouse_pos)) { break; } @@ -2138,7 +2138,7 @@ void Node3DEditorViewport::_sinput(const Ref &p_event) { } } - if (spatial_editor->get_current_hover_gizmo().is_null() && !m->get_button_mask().has_flag(MouseButtonMask::LEFT) && _edit.gizmo.is_null()) { + if (transform_gizmo_visible && spatial_editor->get_current_hover_gizmo().is_null() && !m->get_button_mask().has_flag(MouseButtonMask::LEFT) && _edit.gizmo.is_null()) { _transform_gizmo_select(_edit.mouse_pos, true); }