Mobile: Move _setup_lightmaps before _fill_render_list
This commit is contained in:
@ -841,6 +841,9 @@ void RenderForwardMobile::_render_scene(RenderDataRD *p_render_data, const Color
|
||||
|
||||
p_render_data->directional_light_count = directional_light_count;
|
||||
|
||||
// Lightmaps need to be set up before _fill_render_list as it depends on them.
|
||||
_setup_lightmaps(p_render_data, *p_render_data->lightmaps, p_render_data->scene_data->cam_transform);
|
||||
|
||||
// fill our render lists early so we can find out if we use various features
|
||||
_fill_render_list(RENDER_LIST_OPAQUE, p_render_data, PASS_MODE_COLOR);
|
||||
render_list[RENDER_LIST_OPAQUE].sort_by_key();
|
||||
@ -937,7 +940,6 @@ void RenderForwardMobile::_render_scene(RenderDataRD *p_render_data, const Color
|
||||
|
||||
RD::get_singleton()->draw_command_begin_label("Render Setup");
|
||||
|
||||
_setup_lightmaps(p_render_data, *p_render_data->lightmaps, p_render_data->scene_data->cam_transform);
|
||||
_setup_environment(p_render_data, is_reflection_probe, screen_size, p_default_bg_color, false);
|
||||
|
||||
// May have changed due to the above (light buffer enlarged, as an example).
|
||||
|
||||
Reference in New Issue
Block a user