Keep editor SceneTree buttons attached to the cell in Right-To-Left

Update tree.cpp.
Fix #102191.

Update scene/gui/tree.cpp

Co-Authored-By: Tomasz Chabora <kobewi4e@gmail.com>
This commit is contained in:
BrotherShort
2025-03-01 15:23:27 +08:00
parent 15ff450680
commit 571cd4de7d

View File

@ -2177,7 +2177,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
}
}
if (!rtl && p_item->cells[i].buttons.size()) {
if (!p_item->cells[i].buttons.is_empty()) {
int buttons_width = 0;
for (int j = p_item->cells[i].buttons.size() - 1; j >= 0; j--) {
Ref<Texture2D> button_texture = p_item->cells[i].buttons[j].texture;