Keep editor SceneTree buttons attached to the cell in Right-To-Left
Update tree.cpp. Fix #102191. Update scene/gui/tree.cpp Co-Authored-By: Tomasz Chabora <kobewi4e@gmail.com>
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@ -2177,7 +2177,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
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}
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}
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if (!rtl && p_item->cells[i].buttons.size()) {
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if (!p_item->cells[i].buttons.is_empty()) {
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int buttons_width = 0;
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for (int j = p_item->cells[i].buttons.size() - 1; j >= 0; j--) {
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Ref<Texture2D> button_texture = p_item->cells[i].buttons[j].texture;
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