Improve the top docs sections of VFX classes

This commit is contained in:
MewPurPur
2023-06-24 13:19:58 +02:00
parent 237bd0a615
commit 57d05ffc66
46 changed files with 103 additions and 98 deletions

View File

@ -1,13 +1,13 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="BaseMaterial3D" inherits="Material" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Default 3D rendering material.
Abstract base class for defining the 3D rendering properties of meshes.
</brief_description>
<description>
This provides a default material with a wide variety of rendering features and properties without the need to write shader code. See the tutorial below for details.
This class serves as a default material with a wide variety of rendering features and properties without the need to write shader code. See the tutorial below for details.
</description>
<tutorials>
<link title="Standard Material 3D">$DOCS_URL/tutorials/3d/standard_material_3d.html</link>
<link title="Standard Material 3D and ORM Material 3D">$DOCS_URL/tutorials/3d/standard_material_3d.html</link>
</tutorials>
<methods>
<method name="get_feature" qualifiers="const">