Improve the top docs sections of VFX classes
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="Curve" inherits="Resource" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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A mathematic curve.
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A mathematical curve.
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</brief_description>
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<description>
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A curve that can be saved and re-used for other objects. By default, it ranges between [code]0[/code] and [code]1[/code] on the Y axis and positions points relative to the [code]0.5[/code] Y position.
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This resource describes a mathematical curve by defining a set of points and tangents at each point. By default, it ranges between [code]0[/code] and [code]1[/code] on the Y axis and positions points relative to the [code]0.5[/code] Y position.
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See also [Gradient] which is designed for color interpolation. See also [Curve2D] and [Curve3D].
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</description>
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<tutorials>
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