Change to_utf8 to to_utf8_buffer and to_ascii to to_ascii_buffer in remaining docs
The method `to_utf8` doesn't exist in Godot 4, but is still mentioned in the documentation in some places. Replace it with the new name `to_utf8_buffer`. Same for ascii. Same for C#.
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@ -15,27 +15,27 @@
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var key = "My secret key!!!" # Key must be either 16 or 32 bytes.
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var data = "My secret text!!" # Data size must be multiple of 16 bytes, apply padding if needed.
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# Encrypt ECB
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aes.start(AESContext.MODE_ECB_ENCRYPT, key.to_utf8())
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var encrypted = aes.update(data.to_utf8())
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aes.start(AESContext.MODE_ECB_ENCRYPT, key.to_utf8_buffer())
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var encrypted = aes.update(data.to_utf8_buffer())
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aes.finish()
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# Decrypt ECB
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aes.start(AESContext.MODE_ECB_DECRYPT, key.to_utf8())
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aes.start(AESContext.MODE_ECB_DECRYPT, key.to_utf8_buffer())
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var decrypted = aes.update(encrypted)
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aes.finish()
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# Check ECB
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assert(decrypted == data.to_utf8())
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assert(decrypted == data.to_utf8_buffer())
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var iv = "My secret iv!!!!" # IV must be of exactly 16 bytes.
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# Encrypt CBC
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aes.start(AESContext.MODE_CBC_ENCRYPT, key.to_utf8(), iv.to_utf8())
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encrypted = aes.update(data.to_utf8())
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aes.start(AESContext.MODE_CBC_ENCRYPT, key.to_utf8_buffer(), iv.to_utf8_buffer())
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encrypted = aes.update(data.to_utf8_buffer())
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aes.finish()
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# Decrypt CBC
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aes.start(AESContext.MODE_CBC_DECRYPT, key.to_utf8(), iv.to_utf8())
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aes.start(AESContext.MODE_CBC_DECRYPT, key.to_utf8_buffer(), iv.to_utf8_buffer())
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decrypted = aes.update(encrypted)
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aes.finish()
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# Check CBC
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assert(decrypted == data.to_utf8())
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assert(decrypted == data.to_utf8_buffer())
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[/gdscript]
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[csharp]
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using Godot;
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@ -50,27 +50,27 @@
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string key = "My secret key!!!"; // Key must be either 16 or 32 bytes.
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string data = "My secret text!!"; // Data size must be multiple of 16 bytes, apply padding if needed.
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// Encrypt ECB
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_aes.Start(AesContext.Mode.EcbEncrypt, key.ToUtf8());
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byte[] encrypted = _aes.Update(data.ToUtf8());
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_aes.Start(AesContext.Mode.EcbEncrypt, key.ToUtf8Buffer());
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byte[] encrypted = _aes.Update(data.ToUtf8Buffer());
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_aes.Finish();
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// Decrypt ECB
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_aes.Start(AesContext.Mode.EcbDecrypt, key.ToUtf8());
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_aes.Start(AesContext.Mode.EcbDecrypt, key.ToUtf8Buffer());
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byte[] decrypted = _aes.Update(encrypted);
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_aes.Finish();
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// Check ECB
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Debug.Assert(decrypted == data.ToUtf8());
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Debug.Assert(decrypted == data.ToUtf8Buffer());
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string iv = "My secret iv!!!!"; // IV must be of exactly 16 bytes.
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// Encrypt CBC
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_aes.Start(AesContext.Mode.EcbEncrypt, key.ToUtf8(), iv.ToUtf8());
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encrypted = _aes.Update(data.ToUtf8());
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_aes.Start(AesContext.Mode.EcbEncrypt, key.ToUtf8Buffer(), iv.ToUtf8Buffer());
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encrypted = _aes.Update(data.ToUtf8Buffer());
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_aes.Finish();
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// Decrypt CBC
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_aes.Start(AesContext.Mode.EcbDecrypt, key.ToUtf8(), iv.ToUtf8());
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_aes.Start(AesContext.Mode.EcbDecrypt, key.ToUtf8Buffer(), iv.ToUtf8Buffer());
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decrypted = _aes.Update(encrypted);
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_aes.Finish();
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// Check CBC
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Debug.Assert(decrypted == data.ToUtf8());
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Debug.Assert(decrypted == data.ToUtf8Buffer());
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}
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}
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[/csharp]
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