Merge pull request #106177 from eyalzus12/feature/stackalloc-Projection

C#: Use `stackalloc` to create the pivot arrays in `Projection.Inverse`
This commit is contained in:
Rémi Verschelde
2025-05-13 01:05:00 +02:00

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@ -674,8 +674,8 @@ namespace Godot
{
Projection proj = this;
int i, j, k;
int[] pvt_i = new int[4];
int[] pvt_j = new int[4]; /* Locations of pivot matrix */
Span<int> pvt_i = stackalloc int[4];
Span<int> pvt_j = stackalloc int[4]; /* Locations of pivot matrix */
real_t pvt_val; /* Value of current pivot element */
real_t hold; /* Temporary storage */
real_t determinant = 1.0f;