Add support for 2D vector type to visual shaders

This commit is contained in:
Yuri Roubinsky
2022-02-01 11:32:01 +03:00
parent bf12719cca
commit 59af063636
25 changed files with 1969 additions and 659 deletions

View File

@ -20,10 +20,13 @@
<constant name="OP_TYPE_INT" value="1" enum="OpType">
An integer scalar.
</constant>
<constant name="OP_TYPE_VECTOR" value="2" enum="OpType">
A vector type.
<constant name="OP_TYPE_VECTOR_2D" value="2" enum="OpType">
A 2D vector type.
</constant>
<constant name="OP_TYPE_MAX" value="3" enum="OpType">
<constant name="OP_TYPE_VECTOR_3D" value="3" enum="OpType">
A 3D vector type.
</constant>
<constant name="OP_TYPE_MAX" value="4" enum="OpType">
Represents the size of the [enum OpType] enum.
</constant>
</constants>