Add shader baker to project exporter.
Metal Support contributed by Migeran (https://migeran.com) and Stuart Carnie. Co-authored-by: Stuart Carnie <stuart.carnie@gmail.com> Co-authored-by: Gergely Kis <gergely.kis@migeran.com>
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@ -33,6 +33,14 @@
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#include "core/config/project_settings.h"
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#include "editor/export/editor_export_platform.h"
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void EditorExportPlugin::set_export_base_path(const String &p_export_base_path) {
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export_base_path = p_export_base_path;
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}
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const String &EditorExportPlugin::get_export_base_path() const {
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return export_base_path;
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}
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void EditorExportPlugin::set_export_preset(const Ref<EditorExportPreset> &p_preset) {
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if (p_preset.is_valid()) {
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export_preset = p_preset;
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