Implement the ability to disable classes
* This PR adds the ability to disable classes when building. * For now it's only possible to do this via command like: `scons disable_classes=RayCast2D,Area3D` * Eventually, a proper UI will be implemented to create a build config file to do this at large scale, as well as detect what is used in the project.
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@ -33,7 +33,7 @@
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#include "mobile_vr_interface.h"
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void register_mobile_vr_types() {
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ClassDB::register_class<MobileVRInterface>();
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GDREGISTER_CLASS(MobileVRInterface);
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if (XRServer::get_singleton()) {
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Ref<MobileVRInterface> mobile_vr;
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