Makes all Godot API's methods Lower Case
This commit is contained in:
@ -1358,7 +1358,7 @@ void EditorNode::push_item(Object *p_object, const String &p_property) {
|
||||
return;
|
||||
}
|
||||
|
||||
uint32_t id = p_object->get_instance_ID();
|
||||
uint32_t id = p_object->get_instance_id();
|
||||
if (id != editor_history.get_current()) {
|
||||
|
||||
if (p_property == "")
|
||||
|
||||
Reference in New Issue
Block a user