Add is_finite method for checking built-in types
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@ -123,6 +123,12 @@
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Returns [code]true[/code] if this transform and [code]transform[/code] are approximately equal, by calling [code]is_equal_approx[/code] on each component.
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</description>
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</method>
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<method name="is_finite" qualifiers="const">
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<return type="bool" />
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<description>
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Returns [code]true[/code] if this transform is finite, by calling [method @GlobalScope.is_finite] on each component.
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</description>
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</method>
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<method name="looking_at" qualifiers="const">
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<return type="Transform2D" />
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<param index="0" name="target" type="Vector2" default="Vector2(0, 0)" />
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