Removed physics material combination mode. Added rough and absorbent parameter to material. Fixed 'change' signal connection

This commit is contained in:
Andrea Catania
2018-07-23 16:37:07 +02:00
parent 1ad20dc2f1
commit 5e65e28eed
22 changed files with 80 additions and 354 deletions

View File

@ -29,66 +29,48 @@
/*************************************************************************/
#include "physics_material.h"
bool PhysicsMaterial::_set(const StringName &p_name, const Variant &p_value) {
if (p_name == "bounce") {
set_bounce(p_value);
} else if (p_name == "bounce_combine_mode") {
set_bounce_combine_mode(static_cast<PhysicsServer::CombineMode>(int(p_value)));
} else if (p_name == "friction") {
set_friction(p_value);
} else if (p_name == "friction_combine_mode") {
set_friction_combine_mode(static_cast<PhysicsServer::CombineMode>(int(p_value)));
} else {
return false;
}
void PhysicsMaterial::_bind_methods() {
emit_changed();
return true;
}
ClassDB::bind_method(D_METHOD("set_friction", "friction"), &PhysicsMaterial::set_friction);
ClassDB::bind_method(D_METHOD("get_friction"), &PhysicsMaterial::get_friction);
bool PhysicsMaterial::_get(const StringName &p_name, Variant &r_ret) const {
if (p_name == "bounce") {
r_ret = bounce;
} else if (p_name == "bounce_combine_mode") {
r_ret = int(bounce_combine_mode);
} else if (p_name == "friction") {
r_ret = friction;
} else if (p_name == "friction_combine_mode") {
r_ret = int(friction_combine_mode);
} else {
return false;
}
ClassDB::bind_method(D_METHOD("set_rough", "rough"), &PhysicsMaterial::set_rough);
ClassDB::bind_method(D_METHOD("is_rough"), &PhysicsMaterial::is_rough);
return true;
}
ClassDB::bind_method(D_METHOD("set_bounce", "bounce"), &PhysicsMaterial::set_bounce);
ClassDB::bind_method(D_METHOD("get_bounce"), &PhysicsMaterial::get_bounce);
void PhysicsMaterial::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::REAL, "bounce"));
p_list->push_back(PropertyInfo(Variant::INT, "bounce_combine_mode", PROPERTY_HINT_ENUM, "Max,Min,Multiply,Average"));
p_list->push_back(PropertyInfo(Variant::REAL, "friction"));
p_list->push_back(PropertyInfo(Variant::INT, "friction_combine_mode", PROPERTY_HINT_ENUM, "Max,Min,Multiply,Average"));
}
ClassDB::bind_method(D_METHOD("set_absorbent", "absorbent"), &PhysicsMaterial::set_absorbent);
ClassDB::bind_method(D_METHOD("is_absorbent"), &PhysicsMaterial::is_absorbent);
void PhysicsMaterial::_bind_methods() {}
void PhysicsMaterial::set_bounce(real_t p_val) {
bounce = p_val;
}
void PhysicsMaterial::set_bounce_combine_mode(PhysicsServer::CombineMode p_val) {
bounce_combine_mode = p_val;
ADD_PROPERTY(PropertyInfo(Variant::REAL, "friction"), "set_friction", "get_friction");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rough"), "set_rough", "is_rough");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "bounce"), "set_bounce", "get_bounce");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "absorbent"), "set_absorbent", "is_absorbent");
}
void PhysicsMaterial::set_friction(real_t p_val) {
friction = p_val;
emit_changed();
}
void PhysicsMaterial::set_friction_combine_mode(PhysicsServer::CombineMode p_val) {
friction_combine_mode = p_val;
void PhysicsMaterial::set_rough(bool p_val) {
rough = p_val;
emit_changed();
}
void PhysicsMaterial::set_bounce(real_t p_val) {
bounce = p_val;
emit_changed();
}
void PhysicsMaterial::set_absorbent(bool p_val) {
absorbent = p_val;
emit_changed();
}
PhysicsMaterial::PhysicsMaterial() :
friction(1),
rough(false),
bounce(0),
bounce_combine_mode(PhysicsServer::COMBINE_MODE_MAX),
friction(0),
friction_combine_mode(PhysicsServer::COMBINE_MODE_MULTIPLY) {}
absorbent(false) {}