Merge pull request #55943 from jvanmourik/master
glTF animation parsing: Changed the 'loop' and 'cycle' animation name keywords to be case-insensitive
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@ -4938,7 +4938,8 @@ Error GLTFDocument::_parse_animations(Ref<GLTFState> state) {
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if (d.has("name")) {
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if (d.has("name")) {
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const String name = d["name"];
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const String name = d["name"];
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if (name.begins_with("loop") || name.ends_with("loop") || name.begins_with("cycle") || name.ends_with("cycle")) {
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const String name_lower = name.to_lower();
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if (name_lower.begins_with("loop") || name_lower.ends_with("loop") || name_lower.begins_with("cycle") || name_lower.ends_with("cycle")) {
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animation->set_loop(true);
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animation->set_loop(true);
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}
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}
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animation->set_name(_gen_unique_animation_name(state, name));
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animation->set_name(_gen_unique_animation_name(state, name));
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