Working sky shader implementation

This commit is contained in:
clayjohn
2020-03-19 17:32:19 -07:00
parent c3fee7ba6c
commit 61a74739ca
40 changed files with 2354 additions and 1744 deletions

View File

@ -66,5 +66,8 @@
<constant name="MODE_PARTICLES" value="2" enum="Mode">
Mode used to calculate particle information on a per-particle basis. Not used for drawing.
</constant>
<constant name="MODE_SKY" value="3" enum="Mode">
Mode used for drawing skies. Only works with shaders attached to [Sky] objects.
</constant>
</constants>
</class>