Add default paramater for AnimationNode as super class

This commit is contained in:
Silc Lizard (Tokage) Renew
2025-06-06 02:23:59 +09:00
parent d59994688c
commit 64e015cb65

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@ -52,6 +52,9 @@ void AnimationNode::get_parameter_list(List<PropertyInfo> *r_list) const {
Variant AnimationNode::get_parameter_default_value(const StringName &p_parameter) const {
Variant ret;
if (p_parameter == current_length || p_parameter == current_position || p_parameter == current_delta) {
return 0.0;
}
GDVIRTUAL_CALL(_get_parameter_default_value, p_parameter, ret);
return ret;
}