Optimize StringName usage

* Added a new macro SNAME() that constructs and caches a local stringname.
* Subsequent usages use the cached version.
* Since these use a global static variable, a second refcounter of static usages need to be kept for cleanup time.
* Replaced all theme usages by this new macro.
* Replace all signal emission usages by this new macro.
* Replace all call_deferred usages by this new macro.

This is part of ongoing work to optimize GUI and the editor.
This commit is contained in:
reduz
2021-07-17 18:22:52 -03:00
parent b76dfde329
commit 6631f66c2a
236 changed files with 3694 additions and 3670 deletions

View File

@ -123,7 +123,7 @@ protected:
void _save_node_requested(ObjectID p_id, const String &p_file, int p_debugger);
void _clear_execution(REF p_script) {
emit_signal("clear_execution", p_script);
emit_signal(SNAME("clear_execution"), p_script);
}
void _text_editor_stack_goto(const ScriptEditorDebugger *p_debugger);