Reworked signal connection system, added support for Callable and Signal objects and made them default.

This commit is contained in:
Juan Linietsky
2020-02-19 16:27:19 -03:00
committed by Juan Linietsky
parent 1a4be2cd8f
commit 69c95f4b4c
275 changed files with 3831 additions and 2948 deletions

View File

@ -160,13 +160,13 @@ void TextureRect::set_texture(const Ref<Texture2D> &p_tex) {
}
if (texture.is_valid()) {
texture->disconnect(CoreStringNames::get_singleton()->changed, this, "_texture_changed");
texture->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_texture_changed");
}
texture = p_tex;
if (texture.is_valid()) {
texture->connect(CoreStringNames::get_singleton()->changed, this, "_texture_changed");
texture->connect_compat(CoreStringNames::get_singleton()->changed, this, "_texture_changed");
}
update();