Discern between virtual and abstract class bindings
* Previous "virtual" classes (which can't be instantiated) are not corretly named "abstract". * Added a new "virtual" category for classes, they can't be instantiated from the editor, but can be inherited from script and extensions. * Converted a large amount of classes from "abstract" to "virtual" where it makes sense. Most classes that make sense have been converted. Missing: * Physics servers * VideoStream * Script* classes. which will go in a separate PR due to the complexity involved.
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@ -83,7 +83,7 @@ void AudioStreamPlaybackMP3::start(float p_from_pos) {
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active = true;
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seek(p_from_pos);
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loops = 0;
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_begin_resample();
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begin_resample();
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}
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void AudioStreamPlaybackMP3::stop() {
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