Misc editor tweaks and polishes:
- Using a bucketized approach to select the editor scale in order to avoid too high values - Add default app dimensions: used on Android devices with free floating app windows to set the default app frame - Add ability to launch the Game window in an adjacent frame when in multi window mode
This commit is contained in:
@ -5,6 +5,8 @@ dependencies {
|
||||
implementation libraries.kotlinStdLib
|
||||
implementation libraries.androidxFragment
|
||||
implementation project(":lib")
|
||||
|
||||
implementation "androidx.window:window:1.0.0"
|
||||
}
|
||||
|
||||
android {
|
||||
|
||||
Reference in New Issue
Block a user