vulkan: Update all components to Vulkan SDK 1.3.261.1

Updates to volk, vulkan headers, `vk_enum_string_helper.h`, VMA,
glslang, spirv-reflect.

VMA doesn't tag SDK releases specifically, and still hasn't had a tagged
release since 3.0.1, but the Vulkan SDK now seems to ship a recent master
commit, so we do the same.
This commit is contained in:
Rémi Verschelde
2023-09-01 11:11:12 +02:00
parent 549fcce5f8
commit 728dbeab69
125 changed files with 40349 additions and 21884 deletions

View File

@ -1,19 +1,19 @@
// Copyright (c) 2014-2020 The Khronos Group Inc.
//
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and/or associated documentation files (the "Materials"),
// to deal in the Materials without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Materials, and to permit persons to whom the
// Materials are furnished to do so, subject to the following conditions:
//
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Materials.
//
//
// MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
// STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
// HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
//
// HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
//
// THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
@ -27,7 +27,7 @@
// Enumeration tokens for SPIR-V, in various styles:
// C, C++, C++11, JSON, Lua, Python, C#, D, Beef
//
//
// - C will have tokens with a "Spv" prefix, e.g.: SpvSourceLanguageGLSL
// - C++ will have tokens in the "spv" name space, e.g.: spv::SourceLanguageGLSL
// - C++11 will use enum classes in the spv namespace, e.g.: spv::SourceLanguage::GLSL
@ -38,7 +38,7 @@
// - D will have tokens under the "spv" module, e.g: spv.SourceLanguage.GLSL
// - Beef will use enum classes in the Specification class located in the "Spv" namespace,
// e.g.: Spv.Specification.SourceLanguage.GLSL
//
//
// Some tokens act like mask values, which can be OR'd together,
// while others are mutually exclusive. The mask-like ones have
// "Mask" in their name, and a parallel enum that has the shift
@ -1144,6 +1144,7 @@ enum Capability {
CapabilityDotProduct = 6019,
CapabilityDotProductKHR = 6019,
CapabilityRayCullMaskKHR = 6020,
CapabilityCooperativeMatrixKHR = 6022,
CapabilityBitInstructions = 6025,
CapabilityGroupNonUniformRotateKHR = 6026,
CapabilityAtomicFloat32AddEXT = 6033,
@ -1261,6 +1262,37 @@ enum PackedVectorFormat {
PackedVectorFormatMax = 0x7fffffff,
};
enum CooperativeMatrixOperandsShift {
CooperativeMatrixOperandsMatrixASignedComponentsShift = 0,
CooperativeMatrixOperandsMatrixBSignedComponentsShift = 1,
CooperativeMatrixOperandsMatrixCSignedComponentsShift = 2,
CooperativeMatrixOperandsMatrixResultSignedComponentsShift = 3,
CooperativeMatrixOperandsSaturatingAccumulationShift = 4,
CooperativeMatrixOperandsMax = 0x7fffffff,
};
enum CooperativeMatrixOperandsMask {
CooperativeMatrixOperandsMaskNone = 0,
CooperativeMatrixOperandsMatrixASignedComponentsMask = 0x00000001,
CooperativeMatrixOperandsMatrixBSignedComponentsMask = 0x00000002,
CooperativeMatrixOperandsMatrixCSignedComponentsMask = 0x00000004,
CooperativeMatrixOperandsMatrixResultSignedComponentsMask = 0x00000008,
CooperativeMatrixOperandsSaturatingAccumulationMask = 0x00000010,
};
enum CooperativeMatrixLayout {
CooperativeMatrixLayoutCooperativeMatrixRowMajorKHR = 0,
CooperativeMatrixLayoutCooperativeMatrixColumnMajorKHR = 1,
CooperativeMatrixLayoutMax = 0x7fffffff,
};
enum CooperativeMatrixUse {
CooperativeMatrixUseMatrixAKHR = 0,
CooperativeMatrixUseMatrixBKHR = 1,
CooperativeMatrixUseMatrixAccumulatorKHR = 2,
CooperativeMatrixUseMax = 0x7fffffff,
};
enum Op {
OpNop = 0,
OpUndef = 1,
@ -1634,6 +1666,11 @@ enum Op {
OpUDotAccSatKHR = 4454,
OpSUDotAccSat = 4455,
OpSUDotAccSatKHR = 4455,
OpTypeCooperativeMatrixKHR = 4456,
OpCooperativeMatrixLoadKHR = 4457,
OpCooperativeMatrixStoreKHR = 4458,
OpCooperativeMatrixMulAddKHR = 4459,
OpCooperativeMatrixLengthKHR = 4460,
OpTypeRayQueryKHR = 4472,
OpRayQueryInitializeKHR = 4473,
OpRayQueryTerminateKHR = 4474,
@ -2346,6 +2383,11 @@ inline void HasResultAndType(Op opcode, bool *hasResult, bool *hasResultType) {
case OpSDotAccSat: *hasResult = true; *hasResultType = true; break;
case OpUDotAccSat: *hasResult = true; *hasResultType = true; break;
case OpSUDotAccSat: *hasResult = true; *hasResultType = true; break;
case OpTypeCooperativeMatrixKHR: *hasResult = true; *hasResultType = false; break;
case OpCooperativeMatrixLoadKHR: *hasResult = true; *hasResultType = true; break;
case OpCooperativeMatrixStoreKHR: *hasResult = false; *hasResultType = false; break;
case OpCooperativeMatrixMulAddKHR: *hasResult = true; *hasResultType = true; break;
case OpCooperativeMatrixLengthKHR: *hasResult = true; *hasResultType = true; break;
case OpTypeRayQueryKHR: *hasResult = true; *hasResultType = false; break;
case OpRayQueryInitializeKHR: *hasResult = false; *hasResultType = false; break;
case OpRayQueryTerminateKHR: *hasResult = false; *hasResultType = false; break;
@ -2722,6 +2764,10 @@ inline FragmentShadingRateMask operator|(FragmentShadingRateMask a, FragmentShad
inline FragmentShadingRateMask operator&(FragmentShadingRateMask a, FragmentShadingRateMask b) { return FragmentShadingRateMask(unsigned(a) & unsigned(b)); }
inline FragmentShadingRateMask operator^(FragmentShadingRateMask a, FragmentShadingRateMask b) { return FragmentShadingRateMask(unsigned(a) ^ unsigned(b)); }
inline FragmentShadingRateMask operator~(FragmentShadingRateMask a) { return FragmentShadingRateMask(~unsigned(a)); }
inline CooperativeMatrixOperandsMask operator|(CooperativeMatrixOperandsMask a, CooperativeMatrixOperandsMask b) { return CooperativeMatrixOperandsMask(unsigned(a) | unsigned(b)); }
inline CooperativeMatrixOperandsMask operator&(CooperativeMatrixOperandsMask a, CooperativeMatrixOperandsMask b) { return CooperativeMatrixOperandsMask(unsigned(a) & unsigned(b)); }
inline CooperativeMatrixOperandsMask operator^(CooperativeMatrixOperandsMask a, CooperativeMatrixOperandsMask b) { return CooperativeMatrixOperandsMask(unsigned(a) ^ unsigned(b)); }
inline CooperativeMatrixOperandsMask operator~(CooperativeMatrixOperandsMask a) { return CooperativeMatrixOperandsMask(~unsigned(a)); }
} // end namespace spv